On 4/12/22 11:49, Peter Cetinski via cctalk wrote:
On 4/12/22 6:37 AM, Bill Gunshannon via cctalk wrote:
So, this just gets more and more confusing. (Have I really been away
from all this for that long!!!)
I dug up the tech manuals for the two of them (buried deep in my
stacks of books) and compared them. And you are, of course, right.
Which just brings more questions.
Why do Model I cassette programs (not BASIC) not run on the Model III?
Model I machine language cassette programs will run just fine on the Model III
given that the restrictions on direct hardware access mentioned are respected.
OK. I was positive that I had tried this in the past without success
but I don't trust me memory so much any more so I tried it again.
For example, for my game RoundUp!, you can load the 500 baud tape version on
the Model I or Model III just fine. Of course, you need to specify āLā for low
rate baud of 500 at the Model III Cassette? prompt. The model I only supports
500 baud cassettes.
I just loaded Tiny Pascal for the Model I into a Model III.
Tape successfully loaded.
Typed / and hit return.
L3 ERROR.
I may try something else just to see what happens, but being as
Tiny Pascal is the program I want to work with, it really doesn't
matter. :-)
I have asked in other places but I guess I'll ask here, too.
Does anyone have a copy of Tiny Pascal (a cassette program)
for the Model III? While I still have my Model I version in
one of my moves it appears I lost my Model III version. All
I have is documentation, no tape.
Has that particular program not managed to survive for some
reason?
bill