Would you mind me using your tips for wire wrapping for a tutorial at the
Computer History Wiki (https://gunkies.org/wiki/Main_Page)?

I've learned wire-wrapping right now and thought others should get a little
help.

Ulli

Am Sa., 31. Aug. 2024 um 07:55 Uhr schrieb Vincent Slyngstad via cctalk <
[email protected]>:

> On 8/30/2024 7:25 PM, cz via cctalk wrote:
> > To try and turn this thread around: I'm looking to make an extended
> > memory controller for my pdp8/L. I've got a wire wrap backplane and
> > enough cards to make it work but I've never done wire-wrap on this sort
> > of scale.
> >
> > I've got an old Radio Shack Wire wrap tool and a lot of wire. Is there
> > any sites that discuss how to do reasonable wire-wrapping?
>
> Some of the older (single-sided especially) DEC back-planes were wrapped
> with heavier gauge wire, which needs a different tool. The newer
> back-planes seem to be wrapped with 30 gauge wire. You can tell the old
> connector blocks, as the pins appear rectangular, rather then square.
>
> There are all kinds of opportunity for optimizing routing for distance,
> cross-talk and and other esoterica. One thing that's worth doing,
> though, is to wrap for a max height of two, and such that all the
> connections (except possibly the last end of a given signal) are at the
> same height. So, if A B C and D are to be connected together, you
> connect A to B, then C to D (thus all at the lower level), then put the
> connection of B to C at a higher level. This dramatically cuts down on
> the amount you have to *unwrap* to fix something. Avoid situations which
> cross the height boundary, because then you have to keep unwrapping
> stuff you'd rather not, to expose the buried lower side.
>
> If you are wrapping by hand, you can be assured that you *will* make
> mistakes and have to fix something.
>
> I predict you will also find that you are really sick of wire-wrap long
> before you are done. These days, PCBs are inexpensive, and less error
> prone (in the sense that you almost always end up with exactly the
> connections in the netlist). OTOH, connectors are expensive and hard to
> reuse when soldered to a PCB. So you've got to be really confident of
> your netlist.
>
> You might consider investing in a tool where you pull the trigger to do
> the wrap. You'll probably get a more consistent result, and
> significantly fewer repetitive motion issues.
>
> Hope that helps!
>
>         Vince
>

Reply via email to