As many have heard, COMPUTE!'s GAZETTE magazine has been resurrected as of this past July 2025. And its fifth issue for November is just days away.
I'm not sure if attachments are working here, but there should be a catalog summary of the article titles (for those who aren't subscribed but were curious to browse the kinds of things being covered). That same summary catalog is also archived here: https://github.com/voidstar78/GC_TOC_SUM_CAT/blob/main/CG_2025_TSC_V0_1.TXT
COMPUTE! GAZETTE TOC (TABLE OF CONTENTS) SUMMARY CATALOG - BY XIPHOD V0.1 UPDATED 2025_NOV_10 https://github.com/voidstar78/GC_TOC_SUM_CAT ____ ___ __ __ ____ _ _ _____ _____ _ _ / ___/ _ \| \/ | _ \| | | |_ _| ____| ( )___ | | | | | | |\/| | |_) | | | | | | | _| | |// __| | |__| |_| | | | | __/| |_| | | | | |___|_| \__ \ \____\___/|_| |_|_|____\___/__|_|_|_____(_) |___/ / ___| / \ |__ / ____|_ _|_ _| ____| | | _ / _ \ / /| _| | | | | | _| | |_| |/ ___ \ / /_| |___ | | | | | |___ \____/_/ \_\/____|_____| |_| |_| |_____| Official Magazine site: computesgazette.com This is my own independently maintained unofficial summary of the Table of Contents of the (new as of 2025) COMPUTE!'s GAZETTE magazine. This is put together from the hard-copy issues that I receive. As per the nature of print, mistakes are "forever." So I take some liberty at correcting or clarifying things as I spot them. * (asterisks) is used to annotate instances of changes / corrections made from the original print release of the issue. The format is intended as an old-fashion GameFaqs.com text-file game guide, meaning pre-JSON and a bit scattered. I wanted to keep the article listing concise, so those unfamiliar with issues can get an idea of the content and see if any particular issue appeals to them. Or those who are familiar can have a catalog to consult and refer back to older issues. CG TOC SUM CAT ================================================================================ 12345678901234567890123456789012345678901234567890123456789012345678901234567890 1 2 3 4 5 6 7 8 ================================================================================ 2025 OCTOBER (VOL. 1, NO. 4)* First Bytes Editor’s Notes | AUTHOR: Edwin Nagle (pg 04) Letters to the Editor | AUTHOR: Edwin Nagle (pg 05) Today in Retro History | AUTHOR: Gazette Staff (pg 07) Features Debugging a Ghost: The Dodleston Source Code (Cover) | AUTHOR: Edwin Nagle (pg 12) Beyond the Forbidden Forest: A Retro Horror Masterpiece | AUTHOR: TD Bauer (pg 20) *True Survival Horror: Project Firestart: An underrated classic thriller | AUTHOR: John Knight (pg 25) SCARE WAVES: Creating Terror on 8-Bit Platforms | AUTHOR: Paul Bow (pg 29) Creating Art with Koalas: The legacy of the Koala Pad | AUTHOR: Jerry Bonner (pg 34) Nobody: A fan’s journey into the retro-computing community | AUTHOR: Sean Mrtwo (pg 38) SIDQuake: A technical deep-dive into C64 Audio Visualization | AUTHOR: Robert Troughton (pg 40) Games / Reviews H.E.R.O. Is Back: A review of a modern remake of the classic | AUTHOR: Andrew Fisher (pg 73) Lost & Found: A selection of Games that Weren’t | AUTHOR: Andrew Fisher (pg 75) C64 in the 90’s and 2000’s: Games you (probably) missed | AUTHOR: Ken Knight (pg 78) Columns COMPUTE!’s Commodore Corner: News and updates | AUTHOR: Peri Fractic (pg 11) Dialed Back: Terminals, Then and now: The Programs (and People) Who Keep BBSing Alive* | AUTHOR: Rob Sherman (pg 44) [email protected] COMPUTE!’s Podcast Corner: Episode 1: Floppy Days | AUTHOR: Brian P. Cox (pg 49) Some Assembly Required: Let’s Learn 6502 Assembly! | AUTHOR: Gazette Staff (pg 52) COMPUTE!’s GEOS Column: The continuing evolution of GEOS | AUTHOR: Bruce Thomas (pg 56) The Atari Outpost: Programming Atari BASIC sound | AUTHOR: Jerry White (pg 58) COMPUTE!’s FujiNet Report: FujiNet Programming Series | AUTHOR: Thomas Cherryhomes (pg 61) *MEGA65 Digest: Fun with PETSCII! | AUTHOR: Dan Sanderson (pg 66) Program Listings Tunnel Run: A fast paced action game for the Commander X16 | AUTHOR: Steve Lewis (pg 82) A Halloween Treat: A fun Halloween demo for the C64 | AUTHOR: Roman Werner (pg 86) PETSCIIpede: The classic reimagined for the Commander X16 | AUTHOR: Jay Green (pg 88) Bigmouth Jack: A revisited childhood program for the VIC20 | AUTHOR: Jeff Salzman (pg 94) Community COMPUTE!’s Micro Missions: BASIC Programming Challenges | AUTHOR: Gazette Staff (pg 81) Vintage Computer Festival: The Best in Computers | AUTHOR: Sellam Ismail (pg 96) COMPUTE!’s User Group Update | AUTHOR: Gazette Staff (pg 82) SPECIAL: The Munsters Sing-Along! in 8-bit Atari BASIC | AUTHOR: Jerry White (pg 60) FujiNet report covers Moving Files With FujiNet (WebDAV, TNFS Server, SMB aka CIFS). BACK COVER: PCBWay Full-Service Electronics Manufacturer (www.pcbway.com) [email protected] ADS AND INFO: cbmstuff.com (pg 6) retrodores.com (pg 10) AHCS Atlanta Historical Computing Society the6502mug.com (pg 24) Introducing COMPUTE!'s Gazette BBS: Searchlight BBS on a 486. (pg 24) telnet://64life.net port 1983 Carlsen Electronics: [email protected] (pg 28) portcommodore.com/rcarlsen CoCoVGA, pi key, CoCoXSID: [email protected] (pg 33) www.yorecomputerstore.com Modern Terminal Programs catalog (pg 48) CG advertising [email protected] (pg 51) fujinet.online (pg 65) commanderx16.com (pg 92) SIDkick pico, RetroChip Tester (americanretro.shop) (pg 93) User Group Update (pg 98) ================================================================================ 12345678901234567890123456789012345678901234567890123456789012345678901234567890 1 2 3 4 5 6 7 8 ================================================================================ 2025 SEPTEMBER (VOL. 1, NO. 3) First Bytes Editor's Notes | AUTHOR: Edwin Nagle (pg 04) Letters to the Editor | AUTHOR: Edwin Nagle (pg 05) Today in Retro History | AUTHOR: Patrick Bass (pg 07) Features SepTANDY: The Timeless Legacy of Tandy Computers (Cover) | AUTHOR: Edwin Nagle (pg 12) A World in 20k: Programing the TRS-80 MC-10 | AUTHOR: Jim Gerrie (pg 18) GREAT SCOTT!: The 1.21 Jigawatt CoCo* | AUTHOR: Danniielle O’Connor (pg 20) Downpoly: Music from the TRS-80 and Orchestra 90 (w/ Joel Hilliard*) | AUTHOR: Emily Blythe Jones (pg 24) The Impossible Tomorrow: Where Love and Code Collide | AUTHOR: Jerry Bonner (pg 28) Memory Match: A multi-platform game in BASIC | AUTHOR: Steve Lewis (pg 31) Reviving The Code: A multi-platform game in BASIC | AUTHOR: TD Bauer* (pg 36) Games / Reviews Lost & Found: A selection of Games that Weren’t | AUTHOR: Andrew Fisher (pg 45) C64 in the 90’s and 2000’s: Games you (probably) missed | AUTHOR: Ken Knight (pg 49) Columns COMPUTE!’s Commodore Corner: News and updates from Commodore Corporation | AUTHOR: Peri Fractic (pg 11) Dialed Back: The Retro BBS Scene 2025+++ | AUTHOR: Rob Sherman (Amis) (pg 40) Some Assembly Required: Let’s Learn 6502 Assembly! | AUTHOR: Gazette Staff (pg 52) The Atari Outpost: Programming Atari BASIC sound | AUTHOR: Jerry White (pg 56) COMPUTE!’s FujiNet Report: FujiNet Programming Series | AUTHOR: Thomas Cherryhomes (pg 59) MEGA Horizons: Disassembling Crossroads - Part Two* | AUTHOR: Dan Sanderson (pg 66) Program Listings Mindbusters: An MC-10 Conversion of the COMPUTE! Original | AUTHOR: Jim Gerrie (pg 76) Memory Match: Program Listings for CoCo, C64, and X16 | AUTHOR: Steve Lewis (pg 77) Snaker X16: The classic snake game for the X16 | AUTHOR: Jason Oakley (pg 80) Community COMPUTE!’s Micro Missions: BASIC Programming Challenges | AUTHOR: Gazette Staff (pg 75) Vintage Computer Festival: The Best in Computers | AUTHOR: Sellam Ismail (NEXT MONTH AFTER VCFMW20) COMPUTE!’s User Group Update | AUTHOR: Gazette Staff (pg 82) BACK COVER: PCBWay Full-Service Electronics Manufacturer (www.pcbway.com) [email protected] ADS AND INFO: cbmstuff.com (pg 6) commodoresecurity.com (pg 10) Carlsen Electronics: [email protected] (pg 10) CoCoVGA, pi key, CoCoXSID: [email protected] (pg 17) www.yorecomputerstore.com the6502mug.com (pg 39) commanderx16.com / Attack of the PETSCII Robots (pg 44) Frank Gasking's The Games That Weren't 600pg book (pg 48) fujinet.online (pg 65) SIDkick pico, RetroChip Tester (americanretro.shop) (pg 74) CoCoFEST! scheduled April 24, 2026 (pg 76) Atari Repair Parts (www.atarirepairparts.com) (pg 80) NVM national video game museum (www.nvmusa.org) (pg 82) User Group Update (pg 82) Sept. 1st mishap: primary and backup copies of the publishing files accidentally got corrupted, so the entire issue had to be rapidly re-produced (causing a few mistakes as things got rushed). ================================================================================ 12345678901234567890123456789012345678901234567890123456789012345678901234567890 1 2 3 4 5 6 7 8 ================================================================================ 2025 AUGUST (VOL. 1, NO. 2) First Bytes Editor's Notes | AUTHOR: Edwin Nagle (pg 04) Letters to the Editor | AUTHOR: Edwin Nagle (pg 05) Today in Retro History | AUTHOR: Patrick Bass (pg 06) Features Robert Tinney: The man who painted the future (Cover Story) | AUTHOR: Edwin Nagle (pg 08) Commander X16 Origin Story: How it all began | AUTHOR: Steve Lewis (pg 14) Dialed Back: The Retro BBS Scene 2025+++ | AUTHOR: Rob Sherman (pg 19) Back to BASIC: Retro Computing's Role in Today's Classrooms | AUTHOR: Jerry Bonner (pg 22) Teaching Kids To Code: The Power of BASIC | AUTHOR: TD Bauer (pg 25) Teachers Pet: How the Commodore PET reshaped education | AUTHOR: John Knight (pg 29) Back from the Brink: Building a CMD RAMLink XL | AUTHOR: Patrick Bass (pg 38) Reviews Do you know Kung Fu?: All about the Kung Fu Flash cartridge for your C64 | AUTHOR: Andrew Fisher (pg 32) Commodore Power-Up: A trio of new games for the Commodore 64 reviewed! | AUTHOR: Andrew Fisher (pg 35) Columns COMPUTE!'s Commodore Corner: News and updates from Commodore Corporation | AUTHOR: Peri Fractic (pg 11) MEGA Horizons: Disassembling Crossroads - Part One | AUTHOR: Dan Sanderson (pg 44) Ask Ray Carlsen: Get help with your Commodore computer | AUTHOR: Ray Carlsen (pg 52) The Atari Output: Programming Atari BASIC sound | AUTHOR: Jerry White (pg 53) COMPUTE!'s FujiNet Report: FujiNet Programming Series | AUTHOR: Thomas Cherryhomes (pg 55) Texas Instruments Roundup: CREATING RLE Screens from XB | AUTHOR: Arto Heino (pg 62) Some Assembly Required: Let's Learn 6502 Assembly! | AUTHOR: Gazette Staff (pg 64) Programing Listings How to type in COMPUTE!'s Gazette Programs | AUTHOR: Gazette Staff (pg 68) Kodebreaker for the Commodore 64 | AUTHOR: Brad Van Horne* (pg 69) Community COMPUTE!'s Micro Missions: BASIC Programming Challenges | AUTHOR: Gazette Staff (pg 73) Vintage Computer Festival: The Best in Computers | AUTHOR: Sellam Ismail (pg 75) re: comput-a-tutor, LOKI COMPUTE!'s User Group Update | AUTHOR: Gazette Staff (pg 77) COMPUTE!'s Artist Spotlight | AUTHOR: Gazette Staff (pg 79) BACK COVER: PCBWay Full-Service Electronics Manufacturer (www.pcbway.com) [email protected] ADS AND INFO: americanretro.shop and J&M Consulting (pg 34) www.atarirepairparts.com (pg 37) COMPUTE!'s ultimate challenge (pg 40) www.commodoresecurity.com (pg 43) Some Helpful Links (pg 51) FVResearch.com/compute (FujiNet) (pg 61) www.yorecomputerstore.com (ye old retro electronic computer store) (pg 72) the6502mug.com (pg 72) carlesen electronics ([email protected] portcommodore.com/rcarlsen) (pg 76) www.demosplash.org (inside cover) ================================================================================ 12345678901234567890123456789012345678901234567890123456789012345678901234567890 1 2 3 4 5 6 7 8 ================================================================================ 2025 JULY (VOL. 1, NO. 1) First Bytes Editor's Notes | AUTHOR: Edwin Nagle (pg 4) Letters to the Editor | AUTHOR: Edwin Nagle (pg 6) Features Commodore Is Back: Peri Fractic Reveals Bold Plan to Buy Commodore (Cover Story) | AUTHOR: Edwin Nagle (pg 7) Lessons from the Past: What Atari (and other?) Revivals Could Teach a New Commodore | AUTHOR: Jerry Bonner (pg 12) Pixels & Passion: How Commodore Shaped my Animation Career | AUTHOR: Chad Essley (pg 15) (cartoonmonkey.com) The Pixel and the Pulse: How 8-bit computers forged a new era of digital art and music | AUTHOR: Patrick Bass (pg 19) COMPUTE!'s Guide to SidPlayer: The Enduring Musical Legacy of the Commodore 64 | AUTHOR: Andrew Fisher (pg 22) A *Conversation With Craig Chamberlain: A fascinating deep dive with the co-creator of SidPlayer | AUTHOR: Andrew Fisher and Edwin Nagle (pg 25) Reviews Low Carb Arcade Treats: A review of recent C64 games from LC-Games. | AUTHOR: Andrew Fisher (pg 29) Columns COMPUTE!'s FujiNet Report: Intro to FujiNet | AUTHOR: Thomas Cherryhomes (pg 31) MEGA Horizons: The first 10 years of the MEGA65 | AUTHOR: Dan Sanderson (pg 40) The Atari Output: Programming Atari BASIC sound | AUTHOR: Jerry White (pg 47) Texas Instruments Roundup: Programming graphics on the TI/99 (XB-DRAW/99) | AUTHOR: Arto Heino (pg 49) Ask Ray Carlsen: Get help with your Commodore computer | AUTHOR: Ray Carlsen (pg 54) Program Listings Meteor Defender X16: An action game for Commander X16! | AUTHOR: Steve Lewis (pg 55) Bouncer: A breakout style game for the Commander X16 | AUTHOR: Jason Oakley (pg 61) Community Vintage Computer Festival: The Best in Computers | Sellam Ismail (pg 62) COMPUTE!'s Micro Missions: BASIC Programming Challenges | Gazette Staff (pg 64) COMPUTE!'s User Group Update | Gazette Staff (pg 65) BACK COVER: Boldy go. PassItOn.com (William Shatner) ADS AND INFO: First issue in 35 years! ISSN 3067-5782 / Online 3067-5790 [email protected] www.pcbway.com (pg 11) www.yorecomputerstore.com (pg 18) americanretro.shop and J&M Consulting (pg 28) VCFSoCal.com (pg 35) FVResearch.com/compute (FujiNET) (pg 38) The Great MEGA65 Easter Egg Hunt Begins! (pg 39) www.atarirepairparts.com (pg 46) YORE ye old restro electronic computer store: www.yorecomputerstore.com (pg 18, pg 53) carlesen electronics ([email protected] portcommodore.com/rcarlsen) (pg 63) ================================================================================ CCCCC OOOOO MM MM PPPPPP UU UU TTTTTTT EEEEEEE !!! ' sss CC C OO OO MMM MMM PP PP UU UU TTT EE !!! ''' s CC OO OO MM MM MM PPPPPP UU UU TTT EEEEE !!! '' sss CC C OO OO MM MM PP UU UU TTT EE s CCCCC OOOO0 MM MM PP UUUUU TTT EEEEEEE !!! sss GGGG AAA ZZZZZ EEEEEEE TTTTTTT TTTTTTT EEEEEEE GG GG AAAAA ZZ EE TTT TTT EE GG AA AA ZZ EEEEE TTT TTT EEEEE GG GGG AAAAAAA ZZ EE TTT TTT EE GGGGG AA AA ZZZZZ EEEEEEE TTT TTT EEEEEEE FOUNDER AND EDITOR-IN-CHIEF: Edwin (James) Nagle ,-. ,-. . , ;-. . . ,---. ,--. . p / / \ |\ /| | ) | | | | | | | | | V | |-' | | | |- | ,-. \ \ / | | | | | | | `-. `-' `-' ' ' ' `--` ' `--' o `-' ,-. ,. ,---, ,--. ,---. ,---. ,--. / / \ / | | | | | -. |--| / |- | | |- \ | | | / | | | | `-' ' ' '---' `--' ' ' `--' DATES October 16th, 2025: Notice of fourth issue physical copy being shipped. Notice of recurring Amiga Resource and Tandy Column sections for next month. October 8th, 2025: Fourth issue digital-link received. September 16th, 2025: Notice of third issue physical copy being shipped. September 10th, 2025: Third issue digital-link received. August 15th, 2025: Notice of second issue physical copy being shipped. August 6th, 2025: Second issue digital-link received. July 12th, 2025: First issue received (digital version with password-protected link) [physical copy received a few days later] July 8th, 2025: James initial "We Did It!" e-mail as first issue goes to print For John. I never met him, but James' VCF speech about him was very touching. https://www.youtube.com/watch?v=o19gcDIgUes
