The current scaling numbers are in many ways marketing numbers rather than a
reflection of the geometric realities of earlier decades. Early on a single
geometry increment would apply more or less to most of the chip. That's no
longer true. So to the extent that 2 nm geometry appears at all, it's only in
one or a few layers, with most layers having significantly larger geometry.
Nevertheless, those numbers are still mindboggling. Especially when you
consider the machine (the EUV stepper) that has to project those patterns at
that resolution onto the wafer, at high speed. The fact that it's possible at
all is just amazing; the fact that only one company in the world is capable of
doing it isn't much of a surprise.
I saw a video about that technology which said that it's analogous to shooting
at a dime on the moon, from earth, and asking "which side of the dime do you
want me to hit?" I think that's a slight exaggeration, but hitting WIlilam
Tell's apple on the moon, from earth, seems accurate enough. Yowza.
The big problem at those tiny geometries is that devices are small enough that
quantum mechanics is a major source of trouble. For example, insulators that
small aren't really insulators.
paul
> On Jul 8, 2026, at 8:41 PM, Murray McCullough via cctalk
> <[email protected]> wrote:
>
> We can stand in awe as classic computerists at the advancement of
> technology: I recently read that chip technology size is at 2 nanometers
> for ultra-large scale processors. In 1971 it was 10,000 nanometers or 10
> microns. This is a 5000x reduction in size in 55 years. One has to ask: Is
> Moore’s Law still alive?
>
> Happy computing?
>
> Murray :-)