That's really nice! Looking at your photos there seems to be an ability to re-jumper the console ribbon cable on your new board, if so would it be able to be then used with other original PDP-11 consoles?
I am doing up the CAD model for the 11/05 console (it's really quite a simple shape) and its switch register board so anyone could print it off and have an accurate full-scale replica (C&K switch paddles done already). Steve. ---------------------------- Original Message ---------------------------- Subject: "Plug and Play" adapter for PDP-11/70 panel - BlinkenBone update From: Jörg Hoppe via cctech <[email protected]> Date: Wed, January 16, 2019 8:17 pm To: "General Discussion: On-Topic Posts" <[email protected]> -------------------------------------------------------------------------- > There's a new adapter board for the BlinkenBone system. > Now you can painlessly plug a physical 11/70 panel to the extended SimH > running on a BeagleBone. > > See > http://www.retrocmp.com/projects/blinkenbone/physical-pdp-11-70-panels/288-pdp-11-70-console-panel-on-blinkenbone-plug-and-play-adapter > > Entry to far-too-many web pages here: > http://retrocmp.com/projects/blinkenbone > > All in all there are now at least 3 different (but compatible) ways to > get a blinking 11/70 with SimH. > > - Connect a real 11/70 panel > http://retrocmp.com/projects/blinkenbone/physical-pdp-11-70-panels > > - Run the virtual Java panel > http://retrocmp.com/projects/blinkenbone/simulated-panels/243-blinkenbone-panelsim-pdp11-70 > Download &run from github https://github.com/j-hoppe/BlinkenBone/releases > > - get Oscars Vermeulens PiDP11 > http://obsolescence.wixsite.com/obsolescence/pidp-11 > > Is that enough '70 now? > > > Joerg > >
