I goind through the output of a make World, trying to fix warnings and
potential bugs (at least the low haning fruit).

One problem on 64 bit platforms seems to be that a lot of pointers
(which are 8 bytes on 64 bit linux) are assigned to int's (which are 4
bytes on 64 bit linux), thus loosing data.  On 32 bit linux, both
datatypes are 4 bytes long.

A possible solution could be to use long instead of int, as sizeof(long)
== sizeof(void *) on 32bit and 64bit linux.  But if such values are used
in externalized binary form somewhere (tooltalk?) it might lead to
incompatabilities.

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