Hello, cegcc devel list!!

I am trying to compile pygame (python, sdl, tkinter, ...) for my mobile phone, 
a mio 701 smartphone running windows ce 5.0. I don't really want to use 
Microsofts .net Framework, since I got used to my Mac OSX. I found several 
resources on the web that helped me to get started. cegcc looks *most* 
promising, because i could not make the SDKs include and lib files work with 
the cross compiler i baked 'manually' and i understand that the cegcc build 
process would set that up properly as well. i hope that 'mingw32ce' is exactly 
what i would need to compile a gcc that i can use to develop for my handheld. 

I got cegcc from svn trunk.
Unfortunately i ran into trouble, i got an error compiling gcc:

$ cd <...>/trunk/cegcc/src
$ ./build-mingw32ce.sh [gcc]
...
...
build/gengtype
/Users/georg/Documents/Work/tmp/CeGcc/cegcc/trunk/cegcc/src/gcc/gcc/input.h:52: 
parse error, expecting `GTY_TOKEN'
make[2]: *** [s-gtype] Error 1
make[1]: *** [all-gcc] Error 2
make: *** [all] Error 2
$

I was able to compile gcc 'manually', from gcc-4.1.2.tar.gz on the same 
machine, disabling parts of it.

I am not able to interpret the error message - when i look at the header file 
'input.h' it looks very very un-suspicious, like all other header files. So i 
hope that anyone here on this list can help me over that error, so i can take 
the first steps towards my far away goal... Every company is welcome ;-)

Thanks,
Georg Gogo. BERNHARD

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