The compiler look to be very good. 
For the floating point with the VFP, it's go 5 - 6 times faster that
with MSVS with the hard lib used.
I want to use it for some modules in a ms visual studio application.
I try with dll to use it from MSVS app and I have some trouble.
 
That's the way I try it:
 
# Compile
arm-wince-mingw32ce-gcc -shared -c gccdll.cpp
# Produce necessary files for dll generation
arm-wince-mingw32ce-dlltool -e gccdll -l gccdll.lib -z gccdll.def
gccdll.o
# Produce dll
arm-wince-mingw32ce-gcc -shared gccdll.o gccdll -o gccdll.dll
# Change .text attribute for removing the MS linker warning
arm-wince-mingw32ce-objcopy --set-section-flags
.text=contents,alloc,load,code,readonly gccdll.lib

When I try the .exe file that use the .dll on the target, I got an
access violation if the seccinit module (from BSP with buffer validation
stuff) with a very trivial test.
 
dll source:
extern "C" int __declspec(dllexport) TestDll(void)
{
 return 9999;
}

exe source:
#include "stdafx.h"

extern "C" int __declspec(dllexport) TestDll(void);

int _tmain(int argc, _TCHAR* argv[])
{
  int a = TestDll();
  return 0;
}

The object dump of the dll genarate by gcc look like this:

gccdll.dll:     file format pei-arm-wince-little

Sections:
Idx Name          Size      VMA       LMA       File off  Algn
  0 .text         000003d4  00011000  00011000  00000600  2**2
                  CONTENTS, ALLOC, LOAD, READONLY, CODE
  1 .data         00000004  00012000  00012000  00000a00  2**2
                  CONTENTS, ALLOC, LOAD, DATA
  2 .bss          00000010  00013000  00013000  00000000  2**2
                  ALLOC
  3 .edata        000000a5  00014000  00014000  00000c00  2**2
                  CONTENTS, ALLOC, LOAD, READONLY, DATA
  4 .idata        00000100  00015000  00015000  00000e00  2**2
                  CONTENTS, ALLOC, LOAD, DATA
  5 .reloc        00000044  00016000  00016000  00001000  2**2
                  CONTENTS, ALLOC, LOAD, READONLY, DATA
  6 .debug_aranges 000000a0  00017000  00017000  00001200  2**0
                  CONTENTS, READONLY, DEBUGGING
  7 .debug_pubnames 000001b3  00018000  00018000  00001400  2**0
                  CONTENTS, READONLY, DEBUGGING
  8 .debug_info   00000cb2  00019000  00019000  00001600  2**0
                  CONTENTS, READONLY, DEBUGGING
  9 .debug_abbrev 00000416  0001a000  0001a000  00002400  2**0
                  CONTENTS, READONLY, DEBUGGING
 10 .debug_line   00000416  0001b000  0001b000  00002a00  2**0
                  CONTENTS, READONLY, DEBUGGING
 11 .debug_frame  000001c8  0001c000  0001c000  00003000  2**0
                  CONTENTS, READONLY, DEBUGGING
 12 .debug_str    00000034  0001d000  0001d000  00003200  2**0
                  CONTENTS, READONLY, DEBUGGING
 13 .debug_loc    0000033f  0001e000  0001e000  00003400  2**0
                  CONTENTS, READONLY, DEBUGGING

And an object dump of the dll genarate by MSVS look like this:

MSDLL.dll:     file format pei-arm-wince-little

Sections:
Idx Name          Size      VMA       LMA       File off  Algn
  0 .text         00000520  10001000  10001000  00000400  2**2
                  CONTENTS, ALLOC, LOAD, READONLY, CODE
  1 .rdata        00000144  10002000  10002000  00000a00  2**2
                  CONTENTS, ALLOC, LOAD, READONLY, DATA
  2 .data         00000040  10003000  10003000  00000c00  2**2
                  CONTENTS, ALLOC, LOAD, DATA
  3 .pdata        00000080  10004000  10004000  00000e00  2**2
                  CONTENTS, ALLOC, LOAD, READONLY, DATA
  4 .reloc        00000092  10005000  10005000  00001000  2**2
                  CONTENTS, ALLOC, LOAD, READONLY, DATA


Any idea or reference of what happens and a way to go out of this trail
or it's dead end ?

Regards,

Guy


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