When you say "OS is telling me the screen coordinate", how do you get this
dimensions.
You may have a problem here ...

After I am using a modified class from MSand called screenlib to handle
resizing




On Tue, 29 Jul 2008 14:19:28 -0700, Eric House <[EMAIL PROTECTED]> wrote:
> My app, built with cegcc, is pretty broken on WinMo devices with
> 320x320 resolution.  Turns out the OS is telling me the screen is
> 240x240, and doing a horrible job of translating between coordinate
> spaces when drawing.
> 
> I don't have access to MS's dev suite to determine if the problem is
> limited to cegcc (e.g. because it's setting a version number that
> triggers some backward-compatibility mode.)  Googling suggests that
> there are a lot of apps with this problem, so I'm guessing that it's
> not specific to cegcc, but still want to ask.  Also, has anybody found
> a way around the problem -- a way to get CE to let an app address all
> 320x320 pixels?  For whatever reason I'm not finding any help on MSDN.
> 
> Thanks,
> 
> --Eric
>


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