When you say "OS is telling me the screen coordinate", how do you get this dimensions. You may have a problem here ...
After I am using a modified class from MSand called screenlib to handle resizing On Tue, 29 Jul 2008 14:19:28 -0700, Eric House <[EMAIL PROTECTED]> wrote: > My app, built with cegcc, is pretty broken on WinMo devices with > 320x320 resolution. Turns out the OS is telling me the screen is > 240x240, and doing a horrible job of translating between coordinate > spaces when drawing. > > I don't have access to MS's dev suite to determine if the problem is > limited to cegcc (e.g. because it's setting a version number that > triggers some backward-compatibility mode.) Googling suggests that > there are a lot of apps with this problem, so I'm guessing that it's > not specific to cegcc, but still want to ask. Also, has anybody found > a way around the problem -- a way to get CE to let an app address all > 320x320 pixels? For whatever reason I'm not finding any help on MSDN. > > Thanks, > > --Eric > ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Cegcc-devel mailing list Cegcc-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/cegcc-devel