hi! So now you should use iPcAnalogMotion and pcmove.analogmotion (sounds much clearer). In celtst there is example of using a roll (left shift) when moving and crouch (left shift) when standing. if you press spacebar at the top of the jump the player will glide.
- moving - crouch/roll - jump - glide a spin attack is easy since you just block the roll/crouch and glide movements when the spin is in progress, but it doesn't affect the player movement. cya! ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ Cel-main mailing list Cel-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/cel-main