I updated to the latest trunk and tried it again, and I'm getting much
closer... I had to regenerate the python bindings and overwrite the frozen
ones, as Pablo suggested, and now I'm just running into an issue when
loading behaviours:

Error: object "behaviours.character" is not callable'

I'm not entirely sure what this is expecting; if I point it at the Character
class within behaviours.character, it instead complains that it can't import
it because it's not a module, and as far as i know, there's no way to make a
module callable... Any thoughts?


Emanuele: I think the problems you're referring to may be specific to MSVC;
building it under Linux seems to work fine.

On Mon, Aug 25, 2008 at 07:58, Emanuele Bertoldi <[EMAIL PROTECTED]> wrote:

> As I said in another email, I think there are some problems with CEL
> Python binding build, in fact there are some strange issues like the
> presence of '..\..\plugins\behaviourlayer\python\PYCEL_py.cpp' in the
> solution project...I've tried to search in the filesystem but I didn't
> found it.
>
> Emanuele
>
> Pablo Martin ha scritto:
> > That seems to come from out of date swigpyruntime.h, which is a file
> > generated by swig. Make sure it is generated, and the correct one is
> > used (maybe by overwriting the frozen one). There's been some issue with
> > the build system using the wrong one, so it can be that, otherwise, not
> > sure. About celInitializer, well... lemme know if it works, but i really
> > recommend you avoid it.
> >
> >  Pablo
> >
> >
> > David Bronke escribió:
> >
> >> I just realized I neglected to add which CS/CEL/Python versions I'm
> >> using...
> >>
> >> CS trunk revision 29727
> >> CEL trunk revision 3383
> >> Python version 2.5.2
> >>
> >> The reason I'm using older trunk revisions is because the latest trunk
> >> doesn't work correctly with b2cs. (I'll probably try it again soon and
> >> send the list a description of the problem)
> >>
> >> On Sat, Aug 23, 2008 at 23:41, David Bronke <[EMAIL PROTECTED]
> >> <mailto:[EMAIL PROTECTED]>> wrote:
> >>
> >>     I've been working on creating a small standalone (pure python)
> >>     CS/CEL application over the last few days. I've gotten it to run
> >>     with CEL enabled as far as loading the physical layer and
> >>     importing blcelc and pycel, but when I try requesting the Python
> >>     behavior layer (cel.behaviourlayer.python) I get a segfault. I'm
> >>     using celInitializer. (although I just saw an email from caedes
> >>     that said it couldn't be used... it seems to work fine, but it may
> >>     be that celInitializer is the cause of this issue)
> >>
> >>
> >>     The backtrace can be found at http://gne.pastebin.com/m58438e32.
> >>
> >>     The source code can be checked out using bazaar:
> >>
> >>     bzr branch http://development.g33xnexus.com/bzr/farside/trunk/farside
> >>
> >>     The source code can also be browsed online through our Trac pages:
> >>     http://development.g33xnexus.com/trac/farside/browser
> >>
> >>
> >>     Does anyone know what could be wrong, or have any suggestions as
> >>     to how to proceed?
> >>
> >>     Thanks!
> >>
> >>     --
> >>     David H. Bronke
> >>     Vice President of Project Development
> >>     G33X Nexus Entertainment
> >>     http://www.g33xnexus.com/
> >>
> >>
> v3sw5/7Hhw5/6ln4pr6Ock3ma7u7+8Lw3/7Tm3l6+7Gi2e4t4Mb7Hen5g8+9ORPa22s6MSr7p6
> >>     hackerkey.com <http://hackerkey.com>
> >>     Support Web Standards! http://www.webstandards.org/
> >>
> >>
> >>
> >>
> >> --
> >> David H. Bronke
> >> Vice President of Project Development
> >> G33X Nexus Entertainment
> >> http://www.g33xnexus.com/
> >>
> >>
> v3sw5/7Hhw5/6ln4pr6Ock3ma7u7+8Lw3/7Tm3l6+7Gi2e4t4Mb7Hen5g8+9ORPa22s6MSr7p6
> >> hackerkey.com <http://hackerkey.com>
> >> Support Web Standards! http://www.webstandards.org/
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-- 
David H. Bronke
Vice President of Project Development
G33X Nexus Entertainment
http://www.g33xnexus.com/

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