> Hi Vincent,
>
> Thanks! Now I was able to run hovertest and evolvecraft. Now I will play a
> little with these examples :)
>
> Related to walktut, there is any ticket following the problem?
>
> Thanks and best regards,
> Carlos.

Hi !

  there's one now ;-)
https://www.crystalspace3d.org/trac/cel/ticket/83

PS: you seem to be interested in hover/craft, check out Ecksdee at
    http://sourceforge.net/projects/ecksdee
    Note that the website at http://ecksdee.sourceforge.net/ is still broken...

> 2008/12/12 Vincent Knecht <vkne...@club-internet.fr>
>
>> > Hi,
>> >
>> > I downloaded the SVN snapshot of CS and CEL. I compiled and installed CS.
>> > Then I compiled CEL and tried to run some demos from it (walktut,
>> > evolvecraft and hovertest).
>> [...]
>>
>> Hello !
>>
>>  the level used by walktut app still needs an update to not use the thing
>> plugin which was removed some time ago...
>> You'll have to be patient, or run CS 'genmeshify' tool on the map yourself.
>>
>> > For evolvecraft and hovertest I get the same messages, they are:
>> [...]
>>
>>  there's a sort of bug which prevents loading track4 level, which is
>> used by those apps and also wheeledtest (#80 in CEL trac at
>> http://www.crystalspace3d.org/trac/cel/timeline).
>> I've just commited a change which solves this (CEL revision 3790).
>> You can get the modified files here, and replace those of your snapshot:
>>
>>
>> http://cel.svn.sourceforge.net/viewvc/cel/cel/trunk/data/track4.zip?revision=3790&pathrev=3790
>>
>>
>> http://cel.svn.sourceforge.net/viewvc/cel/cel/trunk/data/celcarbody?revision=3790&pathrev=3790
>>
>>
>> http://cel.svn.sourceforge.net/viewvc/cel/cel/trunk/data/orogor?revision=3790&pathrev=3790
>>
>> (the last two files fix the car/hovercraft darkness)
>>
>> Have fun :-)
>>
>> PS: there's a CEL specific discussion mailing list: cel-main, which you
>>    can subscribe to at http://sourceforge.net/mail/?group_id=31572


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