Nice job and thanks a lot! Can someone with a little animesh + blender + b2cs experience check it out and see if the format is suitable for animesh and perhaps export it so we can already try it out in CEL?
Greetings and thanks! On Mon, Oct 5, 2009 at 1:03 PM, Christian Van Brussel <christian.vanbrus...@uclouvain.be> wrote: > Hi all, > > I managed to import some motion capture data in the "Gothic Woman" model > that we already discussed on the mailing lists. It looks pretty great > and it can probably become a nice character to be used in CS and CEL > demos. > > You can download the file here: > http://www.tele.ucl.ac.be/~cvb/CS_Gothic_Woman.blend > It may be great to have this file somewhere on the svn server of CS, so > that we can work together on it. > > To import the animations, I used the mocap data from the site > http://accad.osu.edu/research/mocap/mocap_data.htm there is a package > "BVH Female 1" which suits pretty well to the gothic woman, because: > - this is a complete set of many actions we need, like stand, walk, run, > jump, etc, plus the transitions between all these states, and all data > are recorded with the same human actor. > - the skeleton used in the mocap data is pretty near from the one of the > gothic woman, that helped me a lot having an easy toolchain to import > the mocap data from this package. > > I currently only imported some basic animations: stand, idle, > stand2walk, walk, walk2stand > These animations are not perfect, the transitions between them are not > that good, as well as the walk cycle update that needs more work. I > intend to tweak them, although I don't know a good way to make nicely an > animation cyclic. > The animations may also vibrate a little, this is due to the > imperfections of the captors used during the mocap process. Maybe we > should use an external tool to clean and smooth the data before > importing them in Blender. > I also suspect that the walk2stand and stand2walk animations are too > long and should be cut off some sub-cycles. > > I intend to tweak these animations then add some more. We have to decide > the ones that we need, I thought about at first: backward, sidesteps, > run and jump (+ transitions). Roughly speaking, we have to choose the > animations from the mocap data package that I used > (http://accad.osu.edu/research/mocap/mocapData/OpenMotion/Female1_bvh.zip), > we could use some other data sources but it will be harder if the skeleton > has not the same structure. > > I haven't yet tried to export it as an animesh, I'm therefore not aware > if there can be some problems about that. For the mocap, I had to > correct some problems with the skeleton, so it is possible the animesh > export will meet some problems too. > > Regards, > Christian > > -- > Christian Van Brussel, Research assistant UCL/EPL/TELE > > Batiment Stévin, > Place du Levant, 2 > B-1348 Louvain-la-Neuve, > Belgium > > christian.vanbrus...@uclouvain.be > +32 10 47 85 55 > > > ------------------------------------------------------------------------------ > Come build with us! The BlackBerry® Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart your > developing skills, take BlackBerry mobile applications to market and stay > ahead of the curve. Join us from November 9-12, 2009. Register now! > http://p.sf.net/sfu/devconf > _______________________________________________ > Cel-main mailing list > Cel-main@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/cel-main > -- Project Manager of Crystal Space (http://www.crystalspace3d.org) and CEL (http://cel.crystalspace3d.org) Support Crystal Space. Donate at https://sourceforge.net/donate/index.php?group_id=649 Personal page: http://users.telenet.be/jorritTyberghein/ ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Cel-main mailing list Cel-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/cel-main