Hi.

I've been working with Kuliks new bindings in Python behaviours.
Originally, I had this code in celstrap.py in __init__(), now I have
moved it into an entity which is on the map:

        gui = oreg.Get(iCEGUI)
        # Ignore the next line for now or ask me for details if you're
interested in an unrelated bug :D
        gui.InitializeEvents()
        gui.EnableMouseCapture()
        gui.SetAutoRender(True)
        r = CEGUIOpenGLRenderer.OpenGLRenderer.bootstrapSystem()
        r.enableExtraStateSettings(True)

On calling CEGUIOpenGLRenderer.OpenGLRenderer.bootstrapSystem() I now
get this error:

        RuntimeError: CEGUI::RendererException in file
CEGUIOpenGLRenderer.cpp(641) : OpenGLRenderer failed to initialise the
GLEW library. Missing GL version

Kulik had this to add:

<Kulik> Baribal: any chace that you are changing the GL context before
that somehow?
<Kulik> Baribal: GL renderer expects you to have OpenGL Context ready

To me, the inner workings of how CS works with OpenGL are a mystery.
Do *you* have an idea what's happening here and what can be done about
it?

Liebe Grüße,
Sebastian Hoffmann

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