Is a camera required to display a billboard?
I want to display a menu, and right now I have in my LoadLevel () method
(Copied from Walktut):
if(isMenu)
{
iCelMapFile* mapfile = region->CreateMapFile ();
mapfile->SetSectorName("0");
}
else
{
iCelMapFile* mapfile = region->CreateMapFile ();
mapfile->SetPath (level);
mapfile->SetFile ("world.xml");
}
iCelMapFile* entitiesfile = region->CreateMapFile ();
entitiesfile->SetPath (level);
entitiesfile->SetFile ("entities.xml");
and then I call ShowMenu () from MainApp::Application ():
bool MainApp::ShowMenu (){
csString menu = "/menu/";
if(!LoadLevel (true, menu))
return ReportError ("Error loading menu!");
return true;
}
In my entities file, I have a simple billboard set up (Copied from the CEL
billboard tutorial):
<world>
<addon plugin="cel.addons.celentity" entityname="menu_exit_entity" >
<behaviour layer="thebl" name="menu_behave" />
<propclass name="pc2d.billboard">
<property name="name" string="menu_exit" />
<property name="movable" bool="false" />
<property name="color" vector = "1,0,1" />
<property name ="text" string = "This is a button!" />
<property name="text_fg_color" vector="1,1,1"/>
<property name="clickable" bool="true" />
<property name="restack" bool="false" />
<property name="widthpct" float="3" />
<property name="heightpct" float="3.2" />
<property name="x" long="19000" />
<property name="y" long="76600" />
</propclass>
</addon>
</world>
It compiles and runs without complaint, but I get a black screen. Could
someone please tell me what am I missing?
-Austin Bonander (Technus)
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