Thanks Peter. That activity is still in the future. But from my own historical perspective, the very reason I switched to lisp several years ago was the desire for such self-GUI-fying models. I had a blast lisping, but never got to this original goal :-)
On Tue, Apr 17, 2012 at 6:57 PM, Peter Hildebrandt < peter.hildebra...@gmail.com> wrote: > > I am also very interested in the question posted just a few minutes > ago. I > > would like to build an automated way of generating a GUI front end my > cell > > models. > > I used cells-gtk3 for exactly this purpose, i.e. linking the > position/text/color of graphic elements to the state of cells models. > > Depending on your objectives, some of the more complex widgets might > be very helpful: > - a treeview that reflects a hierarchical object structure (supporting > drag and drop if I recall correctly) > - a listview (grid) that shows slots of models in a list (can even be > editable) > - a canvas (based on cairo) that can be populated by visual primitives > (boxes, circles, lines, text fields) that mirror cells models (e.g. > start point of a line can be linked to the position of a box, and if > the user drags/drops the box, the line follows like a connector) > > Let me know if you have further questions. I wrote a fairly complex > application using cells/cells-gtk (including a simple physics > simulator using cells-ode and opengl), and I'm happy to dig up sample > code if needed. > > Peter > > > > > > Thanks, > > > > Mirko > > > > _______________________________________________ > > cells-devel site list > > cells-devel@common-lisp.net > > http://common-lisp.net/mailman/listinfo/cells-devel >
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