Thanks Peter.

That activity is still in the future.  But from my own historical
perspective, the very reason I switched to lisp several years ago was the
desire for such self-GUI-fying models.  I had a blast lisping, but never
got to this original goal :-)

On Tue, Apr 17, 2012 at 6:57 PM, Peter Hildebrandt <
peter.hildebra...@gmail.com> wrote:

> > I am also very interested in the question posted just a few minutes
> ago.  I
> > would like to build an automated way of generating a GUI front end my
> cell
> > models.
>
> I used cells-gtk3 for exactly this purpose, i.e. linking the
> position/text/color of graphic elements to the state of cells models.
>
> Depending on your objectives, some of the more complex widgets might
> be very helpful:
> - a treeview that reflects a hierarchical object structure (supporting
> drag and drop if I recall correctly)
> - a listview (grid) that shows slots of models in a list (can even be
> editable)
> - a canvas (based on cairo) that can be populated by visual primitives
> (boxes, circles, lines, text fields) that mirror cells models (e.g.
> start point of a line can be linked to the position of a box, and if
> the user drags/drops the box, the line follows like a connector)
>
> Let me know if you have further questions.  I wrote a fairly complex
> application using cells/cells-gtk (including a simple physics
> simulator using cells-ode and opengl), and I'm happy to dig up sample
> code if needed.
>
> Peter
>
>
> >
> > Thanks,
> >
> > Mirko
> >
> > _______________________________________________
> > cells-devel site list
> > cells-devel@common-lisp.net
> > http://common-lisp.net/mailman/listinfo/cells-devel
>
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