Reviewed-by: Sage Weil <[email protected]>

On Thu, 13 Dec 2012, Alex Elder wrote:

> A connection's socket can close for any reason, independent of the
> state of the connection (and without irrespective of the connection
> mutex).  As a result, the connectino can be in pretty much any state
> at the time its socket is closed.
> 
> Handle those other cases at the top of con_work().  Pull this whole
> block of code into a separate function to reduce the clutter.
> 
> Signed-off-by: Alex Elder <[email protected]>
> ---
>  net/ceph/messenger.c |   47 ++++++++++++++++++++++++++++++-----------------
>  1 file changed, 30 insertions(+), 17 deletions(-)
> 
> diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c
> index 1041114..4b04ccc 100644
> --- a/net/ceph/messenger.c
> +++ b/net/ceph/messenger.c
> @@ -2273,6 +2273,35 @@ static void queue_con(struct ceph_connection *con)
>       (void) queue_con_delay(con, 0);
>  }
> 
> +static bool con_sock_closed(struct ceph_connection *con)
> +{
> +     if (!test_and_clear_bit(CON_FLAG_SOCK_CLOSED, &con->flags))
> +             return false;
> +
> +#define CASE(x)                                                              
> \
> +     case CON_STATE_ ## x:                                           \
> +             con->error_msg = "socket closed (con state " #x ")";    \
> +             break;
> +
> +     switch (con->state) {
> +     CASE(CLOSED);
> +     CASE(PREOPEN);
> +     CASE(CONNECTING);
> +     CASE(NEGOTIATING);
> +     CASE(OPEN);
> +     CASE(STANDBY);
> +     default:
> +             pr_warning("%s con %p unrecognized state %lu\n",
> +                     __func__, con, con->state);
> +             con->error_msg = "unrecognized con state";
> +             BUG();
> +             break;
> +     }
> +#undef CASE
> +
> +     return true;
> +}
> +
>  /*
>   * Do some work on a connection.  Drop a connection ref when we're done.
>   */
> @@ -2284,24 +2313,8 @@ static void con_work(struct work_struct *work)
> 
>       mutex_lock(&con->mutex);
>  restart:
> -     if (test_and_clear_bit(CON_FLAG_SOCK_CLOSED, &con->flags)) {
> -             switch (con->state) {
> -             case CON_STATE_CONNECTING:
> -                     con->error_msg = "connection failed";
> -                     break;
> -             case CON_STATE_NEGOTIATING:
> -                     con->error_msg = "negotiation failed";
> -                     break;
> -             case CON_STATE_OPEN:
> -                     con->error_msg = "socket closed";
> -                     break;
> -             default:
> -                     dout("unrecognized con state %d\n", (int)con->state);
> -                     con->error_msg = "unrecognized con state";
> -                     BUG();
> -             }
> +     if (con_sock_closed(con))
>               goto fault;
> -     }
> 
>       if (test_and_clear_bit(CON_FLAG_BACKOFF, &con->flags)) {
>               dout("con_work %p backing off\n", con);
> -- 
> 1.7.9.5
> 
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