The osd client supports a "one shot" event, but nobody ever uses
it. It probably works right, but it's effectively dead code, so
just get rid of it. Get rid of ceph_osd_wait_event() as well,
because whatever purpose it served was probably related to
using a one shot event.
-Alex
[PATCH 1/2] libceph: kill ceph_osdc_create_event() "one_shot"
[PATCH 2/2] libceph: kill ceph_osdc_wait_event()
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