Hi all,

This is a follow-up of one of the CDS session at 
http://tracker.ceph.com/projects/ceph/wiki/Improvement_on_the_cache_tiering_eviction.
 We discussed the drawbacks of the current eviction algorithm and several ways 
to improve it. Seems like the LRU variants is the right way to go. I come up 
with some design points after the CDS, and want to discuss it with you. It is 
an approximate 2Q algorithm, combining some benefits of the clock algorithm, 
similar to what the linux kernel does for the page cache.

# Design points:

## LRU lists
- Maintain LRU lists at the PG level.
The SharedLRU and SimpleLRU implementation in the current code have a max_size, 
which limits the max number of elements in the list. This mostly looks like a 
MRU, though its name implies they are LRUs. Since the object size may vary in a 
PG, it's not possible to caculate the total number of objects which the cache 
tier can hold ahead of time. We need a new LRU implementation with no limit on 
the size.
- Two lists for each PG: active and inactive
Objects are first put into the inactive list when they are accessed, and moved 
between these two lists based on some criteria.
Object flag: active, referenced, unevictable, dirty.
- When an object is accessed:
1) If it's not in both of the lists, it's put on the top of the inactive list
2) If it's in the inactive list, and the referenced flag is not set, the 
referenced flag is set, and it's moved to the top of the inactive list.
3) If it's in the inactive list, and the referenced flag is set, the referenced 
flag is cleared, and it's removed from the inactive list, and put on top of the 
active list.
4) If it's in the active list, and the referenced flag is not set, the 
referenced flag is set, and it's moved to the top of the active list.
5) If it's in the active list, and the referenced flag is set, it's moved to 
the top of the active list.
- When selecting objects to evict:
1) Objects at the bottom of the inactive list are selected to evict. They are 
removed from the inactive list.
2) If the number of the objects in the inactive list becomes low, some of the 
objects at the bottom of the active list are moved to the inactive list. For 
those objects which have the referenced flag set, they are given one more 
chance in the active list. They are moved to the top of the active list with 
the referenced flag cleared. For those objects which don't have the referenced 
flag set, they are moved to the inactive list, with the referenced flag set. So 
that they can be quickly promoted to the active list when necessary.

## Combine flush with eviction
- When evicting an object, if it's dirty, it's flushed first. After flushing, 
it's evicted. If not dirty, it's evicted directly.
- This means that we won't have separate activities and won't set different 
ratios for flush and evict. Is there a need to do so?
- Number of objects to evict at a time. 'evict_effort' acts as the priority, 
which is used to calculate the number of objects to evict.

## LRU lists Snapshotting
- The two lists are snapshotted persisted periodically.
- Only one copy needs to be saved. The old copy is removed when persisting the 
lists. The saved lists are used to restore the LRU lists when OSD reboots.

Any comments/feedbacks are welcomed.
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