Hi Luca

> On Dec 3, 2021, at 15:58, Luca Muscariello <muscarie...@ieee.org> wrote:
> 
> 
> 
> On Fri, Dec 3, 2021 at 3:35 PM Sebastian Moeller <moell...@gmx.de> wrote:
> Hi Dave,
> 
> 
> > On Dec 3, 2021, at 15:18, Dave Taht <dave.t...@gmail.com> wrote:
> > 
> > On Fri, Dec 3, 2021 at 4:00 AM Luca Muscariello <muscarie...@ieee.org> 
> > wrote:
> >> 
> >> Test using a tp-link AP EAP 245
> >> 
> >> https://www.waveform.com/tools/bufferbloat?test-id=bbcc5ef5-e677-4f27-aa04-1849db81d0f5
> > 
> > Nice.
> > 
> > A kvetch is that I really wish they also tested up and down at the same 
> > time.
> > 
> > Another kvetch is I think the test needs to run longer at these speeds.
> > 
> > Another another kvetch is they factor in baseline latency to determine
> > if the link is suitable for gaming or not.
> 
>         Which is the sane thing to do... IMHO. For any "twitch"-type 
> reation-time gated gaming all players need to be in an acceptable range of 
> "RTTs" to and from the server so that all perceive the world similarly and 
> nobody has an unfair advantage/disadvantage, so absolute RTT does seem to 
> matter. I would agree that jitter is nastier in that is will cause 
> "randomish" variations of the RTT, but then the known solution against jitter 
> is additional buffering (large enough to simply even out the unequal jittered 
> packet arrival times) which in turn just increases the "RTT", no? (I guess no 
> game really does this enough, so jitter stays the constant problem for 
> internet game-play).
> >
> 
> Mobile multiplayer competitive games, like PvP, 5v5 such as CoDM, Critical 
> Ops, LoL Wild Rift may have very different ways to face/conceal network 
> conditions based on the experience the studio wants to offer to the gamer.

        Care to elaborate, please? As far as I can tell what I describe above 
is pretty universal iff fair "coordination" between different player's actions 
is required. How do you conceal issues about causal ordering of events that 
ideally are identical from all perspectives? 

Regards
        Sebastian


> 
>  
> 
> > We had them participating on this list at some point....
> > 
> >> 
> >> 
> >> On Thu, Dec 2, 2021 at 7:48 PM Dave Taht <dave.t...@gmail.com> wrote:
> >>> 
> >>> tp-link, is, so far as I know, the last major home router vendor NOT
> >>> shipping a SQM system. Perhaps this could be modded up with someones
> >>> with accounts?
> >>> 
> >>> https://community.tp-link.com/us/home/forum/topic/511156
> >>> 
> >>> 
> >>> --
> >>> I tried to build a better future, a few times:
> >>> https://wayforward.archive.org/?site=https%3A%2F%2Fwww.icei.org
> >>> 
> >>> Dave Täht CEO, TekLibre, LLC
> >>> _______________________________________________
> >>> Bloat mailing list
> >>> bl...@lists.bufferbloat.net
> >>> https://lists.bufferbloat.net/listinfo/bloat
> > 
> > 
> > 
> > -- 
> > I tried to build a better future, a few times:
> > https://wayforward.archive.org/?site=https%3A%2F%2Fwww.icei.org
> > 
> > Dave Täht CEO, TekLibre, LLC
> > _______________________________________________
> > Cerowrt-devel mailing list
> > Cerowrt-devel@lists.bufferbloat.net
> > https://lists.bufferbloat.net/listinfo/cerowrt-devel

_______________________________________________
Cerowrt-devel mailing list
Cerowrt-devel@lists.bufferbloat.net
https://lists.bufferbloat.net/listinfo/cerowrt-devel

Reply via email to