Do you like them?
This is a result of a mailing list discussion in which I became embroiled.
;-)

Her: "And I say - the majority of the movies are such that the victory probably seemed 
hollow to the characters involved in
it; thus, we have "victory at a price."  Only when the characters suffer do we 
appreciate a movie, is the theory of this
post.  And I agree.  And I believe it extends to novels, and stories, and epic poetry, 
and RPGs."

Me: "I am saying that sad endings are not something we even want in the majority of 
our movies, which was a major premise of
all succeeding statements in that post. An assumption that we want sad endings in 
movies.Titanic was a tragedy...and that has
been defined in literary terms and movie terms as a Drama that leaves the viewer very 
sad or in a state of terror after
watching.
I am saying that despite the trials and tribulations that the characters go through, 
very few of the movies that I pointed
out in the Top 60 made in recent times, were Tragedies. Therefore the notion that 
there is some surge in movies with Tragic
endings is false.
As relates to RPGs and stories yes the heroes and characters must go through 
tribulations and trials, losses and victories
for the players or the viewers/readers to care about them and what happened in certain 
stories. However, this is not the same
thing as a 'Pyrrhic victory' or one where the hero seems to have lost more than s/he 
has gained in the end.
There is a huge difference, and I would say that indeed NO.
Most players do not like games/stories/movies/books ended in those terms."

;-)

So what say you?

http://www.carigamer.com/default.cfm?page=wigpolltemp.htm

-Gel





~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Structure your ColdFusion code with Fusebox. Get the official book at 
http://www.fusionauthority.com/bkinfo.cfm

Archives: http://www.mail-archive.com/[email protected]/
Unsubscribe: http://www.houseoffusion.com/index.cfm?sidebar=lists

Reply via email to