provide any backwards compatibility in the next-generation Xenon
platform - and indeed, that senior executives at the company don't
believe backwards compatibility to be an important feature for consoles.
According to a source close to the project, internal Microsoft figures
suggest that only 10 per cent of PlayStation 2 purchasers were
interested in the console's ability to play titles developed for the
original PlayStation.
Although this still represents some seven million consumers on a global
basis - which is around half of Microsoft's entire installed base for
Xbox - the company apparently believes that allowing consumers to play
existing Xbox titles on the next-generation hardware would not be a
significant deciding factor for Xenon purchasers."
Interesting point of view. And it probably means that the new Xbox
system will certainly be a big shift away from existing Xbox
architecture. Someone noted that they may have run into licensing issues
if they attempted to emulate the Nvidia Xbox graphics system on the new
ATI based Xbox 2.
Look out for PC based Xbox emulators in a year or so ;-)
-Gel
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