sounds like they need to cflock their session variables... a race
condition exists!!

tw


On Wed, 16 Feb 2005 13:44:50 -0600, Kevin Graeme <[EMAIL PROTECTED]> wrote:
> That's EA for you. Not much else to say, really.
> 
> -Kevin
> 
> 
> On Wed, 16 Feb 2005 12:37:20 -0500, Ray Champagne <[EMAIL PROTECTED]> wrote:
> > So, I have been playing Tiger Woods '05 online for a while now, and have
> > noticed a really horrible glitch in the EA servers.  Sometimes when playing
> > online, one gets disconnected in the middle of a match.  Hey, it happens,
> > no ISP is perfect.  In fact, it happens probably one in every 8-9
> > games.  The problem that really pisses me off is that sometimes when
> > disconnected, some kind of server variables are leaking, and the next match
> > I play, I am playing with someone else's character.  My stats, money,
> > attributes, etc are all mine, but not the avatar.  What gives?  Anyone have
> > any good explanations/theories as to why this happens?  I would think that
> > EA would be rather worried about this...what other data could be leaking 
> > out?
> >
> > Rebooting my PlayStation reverts me back to my character, but that is just
> > plain annoying, since it takes up to 2 minutes to reboot, reconnect,
> > etc.  2 minutes is a long time when you are jonesing for some golf!
> >
> > Rant over, back to work.....
> >
> > Ray
> >
> > =============================================
> > Ray Champagne - Senior Application Developer
> > CrystalVision Web Site Design and Internet Services
> > 603.433.9559
> > www.crystalvision.org
> > =============================================
> >
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> > prohibited. You can notify us by return email or by phone at 603.433.9559.
> > Thank you.
> >
> >
> 
> 

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