Perhaps I was being a bit naive, but I assumed that the Killzone video 
was at least partially real-time.
Was that just a cut-shot?

Jim Davis wrote:

>>-----Original Message-----
>>From: Kevin Graeme [mailto:[EMAIL PROTECTED]
>>Sent: Wednesday, May 18, 2005 5:11 PM
>>To: CF-Community
>>Subject: Re: Sony PS3 to have backward compatibility goodness
>>
>>It's important to remember that Sony loves to show produced video in
>>place of realtime engine footage. They did that with FF VI for the PS2
>>launch.
>>    
>>
>
>There still some discussion about this (mostly in relation to the KillZone
>sequence) - but other videos that were specifically said (and shown) to be
>real-time were just as impressive.  The "Fight Night" video, the ducks demo,
>the Unreal Tournament demo, etc - all of these were specifically shown to be
>done in real-time.
>
>Now, that being said, the real question is how close the hardware used for
>the demos is to the release hardware.  ;^)
>
>Jim Davis
>
>
>
>
>
>

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