Perhaps I was being a bit naive, but I assumed that the Killzone video was at least partially real-time. Was that just a cut-shot?
Jim Davis wrote: >>-----Original Message----- >>From: Kevin Graeme [mailto:[EMAIL PROTECTED] >>Sent: Wednesday, May 18, 2005 5:11 PM >>To: CF-Community >>Subject: Re: Sony PS3 to have backward compatibility goodness >> >>It's important to remember that Sony loves to show produced video in >>place of realtime engine footage. They did that with FF VI for the PS2 >>launch. >> >> > >There still some discussion about this (mostly in relation to the KillZone >sequence) - but other videos that were specifically said (and shown) to be >real-time were just as impressive. The "Fight Night" video, the ducks demo, >the Unreal Tournament demo, etc - all of these were specifically shown to be >done in real-time. > >Now, that being said, the real question is how close the hardware used for >the demos is to the release hardware. ;^) > >Jim Davis > > > > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Find out how CFTicket can increase your company's customer support efficiency by 100% http://www.houseoffusion.com/banners/view.cfm?bannerid=49 Message: http://www.houseoffusion.com/lists.cfm/link=i:5:158127 Archives: http://www.houseoffusion.com/cf_lists/threads.cfm/5 Subscription: http://www.houseoffusion.com/lists.cfm/link=s:5 Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.5 Donations & Support: http://www.houseoffusion.com/tiny.cfm/54
