Excellent read. It's a shame that substance has been traded for eye candy. One of the reasons I never buy a game until it's at leat a year old is: I want to see what real people think about it (The other is the significant price drop).
On 5/24/05, Jim Davis <[EMAIL PROTECTED]> wrote: > > ....um high-definition board games. With vector units and execution paths. > And shader performance! > > Anyway speaking of all this I found this a great read: > > http://www.pointlesswasteoftime.com/games/manifesto.html > > It talks about what's really important - the games - and how they need to > be > improved. > > For my part I think that the system specs are so completely secondary > (developer's never begin to really push a system to its limits until three > or four years in anyway). > > I really think that this generation's bottleneck will be developer time > and > asset production. > > Jim Davis > > > > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Discover CFTicket - The leading ColdFusion Help Desk and Trouble Ticket application http://www.houseoffusion.com/banners/view.cfm?bannerid=48 Message: http://www.houseoffusion.com/lists.cfm/link=i:5:158633 Archives: http://www.houseoffusion.com/cf_lists/threads.cfm/5 Subscription: http://www.houseoffusion.com/lists.cfm/link=s:5 Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=11502.10531.5 Donations & Support: http://www.houseoffusion.com/tiny.cfm/54
