> -----Original Message-----
> From: Kevin Graeme [mailto:[EMAIL PROTECTED]
> Sent: Friday, August 12, 2005 9:17 AM
> To: CF-Community
> Subject: Re: [PS2] "God of War"
> 
> On 8/12/05, Jim Davis <[EMAIL PROTECTED]> wrote:
> > Rounding out the experience is some basic platforming.  Some of this,
> > especially the pure platforming environment of Hades, can become
> INCREDIBLY
> > FRUSTRATING.  Remember how much you loved "Half Life" springing a whole
> > crapload of platforming on you at the very end?  Well "God of War" does
> the
> > exact same thing.
> 
> Oh man, I hate that. Half Life is a great example too. It was at the
> end of the otherwise quite fun Buffy The Vampire Slayer game.
> 
> My top three things I hate in a game:
> 
> 1. Constantly respawning monsters.
> 2. Save points
> 3. Platforming

Well - this one has all three!

The platforming is minimal (which actually makes more frustrating since you
don't ever really "good" at it from lack of practice).

Save points are _generally_ well placed... but there are few spots that are
just all out infuriating.  And, of course, it only takes a few to really
grind.

> I take it that God of War is a dungeon crawl type game? In all the
> screens of it I've seen I always assumed it was more of a fighter with
> a progressive story on battle arenas.

Well - it's definitely an adventure game.  Think "Tomb Raider" or "Prince of
Persia"... with about 1,000 times more combat.  ;^)

Jim Davis




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Discover CFTicket - The leading ColdFusion Help Desk and Trouble 
Ticket application

http://www.houseoffusion.com/banners/view.cfm?bannerid=48

Message: http://www.houseoffusion.com/lists.cfm/link=i:5:169184
Archives: http://www.houseoffusion.com/cf_lists/threads.cfm/5
Subscription: http://www.houseoffusion.com/lists.cfm/link=s:5
Unsubscribe: 
http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=11502.10531.5
Donations & Support: http://www.houseoffusion.com/tiny.cfm/54

Reply via email to