> -----Original Message----- > From: Kevin Graeme [mailto:[EMAIL PROTECTED] > Sent: Friday, August 12, 2005 9:17 AM > To: CF-Community > Subject: Re: [PS2] "God of War" > > On 8/12/05, Jim Davis <[EMAIL PROTECTED]> wrote: > > Rounding out the experience is some basic platforming. Some of this, > > especially the pure platforming environment of Hades, can become > INCREDIBLY > > FRUSTRATING. Remember how much you loved "Half Life" springing a whole > > crapload of platforming on you at the very end? Well "God of War" does > the > > exact same thing. > > Oh man, I hate that. Half Life is a great example too. It was at the > end of the otherwise quite fun Buffy The Vampire Slayer game. > > My top three things I hate in a game: > > 1. Constantly respawning monsters. > 2. Save points > 3. Platforming
Well - this one has all three! The platforming is minimal (which actually makes more frustrating since you don't ever really "good" at it from lack of practice). Save points are _generally_ well placed... but there are few spots that are just all out infuriating. And, of course, it only takes a few to really grind. > I take it that God of War is a dungeon crawl type game? In all the > screens of it I've seen I always assumed it was more of a fighter with > a progressive story on battle arenas. Well - it's definitely an adventure game. Think "Tomb Raider" or "Prince of Persia"... with about 1,000 times more combat. ;^) Jim Davis ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Discover CFTicket - The leading ColdFusion Help Desk and Trouble Ticket application http://www.houseoffusion.com/banners/view.cfm?bannerid=48 Message: http://www.houseoffusion.com/lists.cfm/link=i:5:169184 Archives: http://www.houseoffusion.com/cf_lists/threads.cfm/5 Subscription: http://www.houseoffusion.com/lists.cfm/link=s:5 Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=11502.10531.5 Donations & Support: http://www.houseoffusion.com/tiny.cfm/54
