Yeah man it's fun.  Like you I don't mind my kids watching, something that
isn't true of HL2 or any of the other FPS games I play really.

> -----Original Message-----
> From: Jim Davis [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, September 25, 2007 11:08 AM
> To: CF-Community
> Subject: RE: Games :: Team Fortress 2
> 
> > -----Original Message-----
> > From: Paul Ihrig [mailto:[EMAIL PROTECTED]
> > Sent: Sunday, September 23, 2007 8:19 PM
> > To: CF-Community
> > Subject: Re: Games :: Team Fortress 2
> >
> > awsom, me and loath played for a few hours today on minum
> > was good...
> > i am digging being a medic
> > trying enginer a bit to learn strats, but i suck at it so far. tring
> > to come up with usful things to do with teleporters.
> 
> 
> I've been putting time in when I can.
> 
> It's remarkably polished but is still definitely beta - at least for
> "Valve"
> title (most companies would have released this as the final product
> already). ;^)
> 
> The game itself is actually fine: most of my problems have been with
> the
> integration of the Valve community features.  For example my server
> list
> always starts with all columns but the first minimized and it refused
> to
> display any servers unless I stop it and refresh.
> 
> Bringing up the Steam community tends to lock the system for a few
> seconds
> and last night Loathe chatted with me but I didn't know it until I
> stopped
> played (way too late).
> 
> Still - even in beta - it's probably the best game of its kind I've
> played.
> The bright, cell-shaded graphics are PERFECT for the gameplay.  Lacking
> the
> claustrophobic, dark gameplay of nearly every other recent title out
> it's
> just plain fun (rather than being nerve-wracking and over-wrought).
> 
> Yes, it's VERY violent, but so cartoony that I've got no problem
> letting my
> son watch me play.  I would love to see a "kids only" version of the
> game
> using traditional cartoon weapons (mallets, rockets, portable holes and
> such) - kind of a FPS trainer.  He's not ready to get into the grown-up
> games but he's definitely able to actually play them.
> 
> Alsonow having played for many (probably too many) hours the community
> is
> great - very little (almost no) smack talk or insults.  No blatant
> immaturity or sour-grapes gameplay.  That may all change when the game
> goes
> gold but I somehow doubt it... there's definitely a difference in
> maturity
> level between the PC (or PS3 for that matter) and XBox Live.  It's one
> of
> the reasons that I just never enjoyed "Gears of War" online...
> 
> Jim Davis
> 
> 
> 
> 
> 

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