> -----Original Message-----
> From: Michael Dinowitz [mailto:[EMAIL PROTECTED]
> Sent: Sunday, April 13, 2008 12:20 AM
> To: CF-Community
> Subject: dance machine
> 
> Judith wants a game machine with something to dance/excercise to.
> What's the
> best to buy?
> Thanks

Well - if it's going to be a single purpose machine (heck, even if not) then
a PS2 is probably your best bet.  Lots of dance/exercise titles.

The PS2 EyeToy (camera-based VR) games are incredibly fun and incredibly
active and many of the "Dance" titles use it for additional functionality as
well.  For example as you're dancing the correct steps are rolling across
the screen - with the EyeToy added the screen is also getting "dirty" at the
same time and you have to wave your arms to "clean" it as you're playing.

"EyeToy Kinetic" is an adult exercise title specifically designed for the
EyeToy by Nike.  It provides all the stuff you'd expect: initial analysis,
goals, calorie counting, etc.  The EyeToy can be picky about lighting, but
not so much during the day (all you can really do is give it a shot...
return it if it doesn't work).

The EyeToy is the most "whole-body" experience you can get.

PS2, being (still) the most popular system also gets all the other music
games as well: Guitar Heor, Rock Band, etc.   The PS2 has a truly enormous
library of games (if you just want to play without moving too much some
time).

Since its last gen a PS2, EyeToy and Dance Mat will, in total, set you back
about $160-$200 or so (depending on which peripherals and whether you buy
used).

The Wii may be a good choice as well.  It's basically "last gen" as well in
terms of hardware so it's the cheapest current offering (at $250).  Many of
the games are active... but only a few are really what you're asking about:
the majority of them are traditional games with motion controls added (to
varying degrees of success).

"WiiFit", a, intelligent balance board and minigame collection, is coming
out but doesn't offer any kind of "dance" (think hula hooping as most of the
games have your feet completely stationary).  In any case the WiiFit unit
isn't out yet so it's hard to recommend or pan it - you may want to wait a
month and see what the reviews say.

The Wii's motion controls are centered in the controllers - so the games
tend to be upper-body focused.  You can also, of course, lie like a lump and
barely twitch... you really have to "get into it" to get any real exercise
out of it (which isn't hard).

The current offerings are kind of anemic.  The pack-in game (Wii Sports) has
a "fitness" mode... but all it allows is for a daily round of random games
and a completely arbitrary "age" score being applied (basically you play
games of skill and it correlates that to your fitness age).

The Wii has a LOT of potential in this regard and its popularity makes it a
reasonably future-proof purchase.  Unfortunately it's also been over a year
and only a leper's handful of games have even comes close to tapping that
potential.  But for casual active gaming you can just do what everybody else
seems to be doing: buy it, play Wii Sports and ignore all the other games.
;^)

Other than that there really aren't any viable options.  The PS3 would be
closest - the new "Eye" (next generation EyeToy) is getting a slow start,
but the few games that are out are impressive.  The motion control's aren't
as flexible as the Wii's but are starting to get some fun stuff (PS3 bowling
is vastly better than Wii bowling)... but right now you'd be spending $400
to play a few $9 games.  ;^)

Jim Davis



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