You should attempt to influence what they perceive about you in order to influence their actions in your favor. In diplomatic terms, this means having a diplomatic corp that is able to build trust with their counterparts around the world, using personal relationships to influence reality. Controlling electronic assets such as diplomatic cables is a part of that effort. Releasing them wholesale threatens a lot of hard work put in by a lot of people to influence relationships around the world, and it provides operational knowledge of military and diplomatic assets to our enemies.
Your foes breathe a sigh of relief at night that you do not have foes. ;-) === don't hate On Wed, Dec 8, 2010 at 9:08 PM, denstar <[email protected]> wrote: > > On Wed, Dec 8, 2010 at 7:51 PM, Robert Munn wrote: > ... > > Read "The Art of War" to understand why you never give the enemy any > > information they can use. > > Technically, you want to give them *lots* of information they /think/ > they can use. > > The idea is to get inside their OODA loop. > > You want them to think you're at X, when really you are at Y. > > My foes are lucky I don't have foes. > > And that's a fact. > > Or is it? > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Order the Adobe Coldfusion Anthology now! http://www.amazon.com/Adobe-Coldfusion-Anthology/dp/1430272155/?tag=houseoffusion Archive: http://www.houseoffusion.com/groups/cf-community/message.cfm/messageid:332628 Subscription: http://www.houseoffusion.com/groups/cf-community/subscribe.cfm Unsubscribe: http://www.houseoffusion.com/groups/cf-community/unsubscribe.cfm
