yea that's the goal I'm thinking of a good story I have always run when I
was a DM and I'm trying to dig up some help to code/build/create it all and
then some people in to run the story and see how it turns out :)

Bill Wheatley
Senior Database Developer
Macromedia Certified Advanced Coldfusion Developer
EDIETS.COM
954.360.9022 X159
ICQ 417645
----- Original Message -----
From: "Paul Ihrig" <[EMAIL PROTECTED]>
To: "CF-Community" <[EMAIL PROTECTED]>
Sent: Tuesday, July 16, 2002 9:47 AM
Subject: RE: Neverwinter Nights


> never played nwn
> but did used to do allot of d&d & call of cthulhu in my youth.
>
> personally i love the level's 4-7
> where your character can do some impressive hat tricks, but isn't flying
> around on the back of a silver dragon's waving
> a d+300 long sword around by one hand..
>
> think level 12 is where we would retire many characters.
> because after that it just seemed to be a quest for who could get the most
> toys & have the most land type crap..
>
> the rpg's that always captivated me is when the gm/dm would hand write a
> compelling story of his own.
> getting 12 minds in the same space for some 8-36 hours at a time.
> where the exchange of imagination is more then a predefined, rescue "it" =
> get "this"
>
>
> -paul
> 
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