ok angel now we need to code up all the goodies and we can let him make our World
Bill Wheatley Senior Database Developer Macromedia Certified Advanced Coldfusion Developer EDIETS.COM 954.360.9022 X159 ICQ 417645 ----- Original Message ----- From: "Angel Stewart" <[EMAIL PROTECTED]> To: "CF-Community" <[EMAIL PROTECTED]> Sent: Wednesday, July 17, 2002 11:40 AM Subject: RE: Neverwinter Nights > Yeah I hear ya! > > You talking about making mods for stuff like Quake etc. with those > mapping tools. > *nod* I tried that once or twice, and you're right. You do spend a lot > of time just figuring how to make the maps :) > > -Gel > > > -----Original Message----- > From: Phillip B [mailto:[EMAIL PROTECTED]] > Sent: Wednesday, July 17, 2002 11:37 AM > > Not yet. I was just happy that I didn't have to spend weeks making the > map it takes place in. I would rather have an easy way to make the map > and then go in and add the details like the conversations and triggers. > With my past experience you would spend as much time trying to figure > out way the map is screwed as you would writing the script to make > something happen. The thought of having a mod that looks the way you > want it and then being able to add the details later is perfect for me. > > Plus C++ is easy like ColdFusion right? ; ) > > Phillip B. > > ______________________________________________________________________ Your ad could be here. Monies from ads go to support these lists and provide more resources for the community. http://www.fusionauthority.com/ads.cfm Archives: http://www.mail-archive.com/[email protected]/ Unsubscribe: http://www.houseoffusion.com/index.cfm?sidebar=lists
