Since the topic of Cobra came up, I would like to point out that somethingawful.com has been hosting a series of articles examining Cobra's actions episode-by-episode over the past few months. They are called 'Cobra After-Action' reports and they are funny as hell. The author actually compares ordinance on each side of the battle with the Joes, and it is remarkable how ineffective Cobra weapons actually were in the cartoons. Search the archives for a complete list of episodes reviewed.
http://www.somethingawful.com/articles.php?a=1336 Example: ------------------------------------------- We'll find out how GI Joe manages to bumble their own incompetent way through trumping these geniuses, but first let's look at how the forces stack up. Theater Commander: - Cobra Commander Theater Resources: - Dinosaur Cloning Equipment - Dinosaur Mind Control Hockey Puck - Dinosaur "Mind Lamps" - Clone Growth Accelerator. Company Level Resources: - 2+ Platoons of Generic Cobra Infantry - 1+ Platoon of Crimson Guard Elite Infantry - 6+ Cute Little Attack Buggies - 1 Cobra Rattler - 1 "Fang" Light Attack Helicopter - Destro's Arm-Rockets - 100% Crimson Twin Homo-Sass - 9-15 Dinosaurs (depending on the laziness of the animators) - Full Cafeteria and Salad Bar - Automated SAM Launcher Known Opposing Forces: - Two Unarmed Archaeologists Primary Mission Objectives - Make Dinosaurs and Control Their Minds Alternate Mission Objectives - Possibly Build a Dinosaur Theme Park - Win at Checkers Against a Child ------------------------------------------- M ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Archives: http://www.houseoffusion.com/cf_lists/index.cfm?forumid=5 Subscription: http://www.houseoffusion.com/cf_lists/index.cfm?method=subscribe&forumid=5 Signup for the Fusion Authority news alert and keep up with the latest news in ColdFusion and related topics. http://www.fusionauthority.com/signup.cfm Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.5
