oi Sandy!!

if you do a file / new / other / .....then there are some templates for action
script. You will get the drop downs , etc.... and if you use a|the standard naming
conventions for your objects you will get the appropriate displays.

blah_mc / movieclip
blah_txt / textfield.

etc etc.

hth

---------
Critz
 Macromedia Certified Advanced ColdFusion Developer
  <CFX_BotMaster Network="Efnet" Channel="ColdFusion">



------------------------------------

Tuesday, September 3, 2002, 8:38:38 AM, you wrote:

SC> Sean,

SC> Any chance of Macromedia releasing an ActionScript reference for Dreamweaver
SC> MX?

SC> While reading the information on the blue print application, one of the
SC> articles mentioned that actionscripting be done using Dreamweaver.  However
SC> with no reference material for actionscript there, it makes it a bit more
SC> difficult.

SC> Thanks!

SC> Sandy Clark
SC> ----- Original Message -----
SC> From: "Sean A Corfield" <[EMAIL PROTECTED]>
SC> To: "CF-Talk" <[EMAIL PROTECTED]>
SC> Sent: Thursday, August 29, 2002 11:23 AM
SC> Subject: Re: Cold Fusion MX & Flash MX Applications


>> On Thursday, August 29, 2002, at 07:18 , S. Isaac Dealey wrote:
>> >> Anyone making use of Flash MX for web application interfaces?
>>
>> Yes, the new macromedia.com site will use Flash extensively for the
>> interface. It will be an enterprise-class Rich Internet Application, built
>> with Flash MX, Flash Remoting and ColdFusion MX (with a little bit of Java
>> in the back end).
>>
>> > In the long-run, however, I would not recommend using Flash the way I've
>> > traditionally seen it used, to build the entire front-end for a site as
SC> a
>> > single movie peice.
>>
>> Because a single large movie is slow to load?
>>
>> We're working with full-screen Flash interfaces and we do it by breaking
>> the movie into a shell and several modules which the shell loads. This
>> makes the interface feel much more responsive and it's very flexible. This
>> also allows sharing of resources and functionality between the modules
>> (obviating the need for JavaScript to assist communication between movies)
>> .
>>
>> That said, we also still have 'leaf pages' to display big documents -
>> Flash is not intended for rendering HTML documents - but we try to
>> minimize the jumping between idioms by maintaining navigation in Flash,
>> even on the leaf pages (reusing the exact same module we load into the
>> full screen shell).
>>
>> Flash MX movies can also take advantage of Local Shared Objects to retain
>> state information and communicate between each other, as well as using
>> Flash Remoting to talk to server-side components that can manage session.
>>
>> > largely because of the labor intensive nature of developing Flash,
>>
>> It's true that Flash MX development is still pretty time-consuming. The MX
>> authoring environment, with drag'n'drop components, helps here but it
>> still has a ways to go to catch up with the speed of plain HTML
>> development.
>>
>> > I would expect those times and costs to increase geometrically if not
>> > exponentially as the size and scope of a contiguous Flash movie ( single
>> > movie interface ) increases.
>>
>> We've not found that to be the case.
>>
>> > If ActionScript were as well documented and as
>> > easy to manipulate as cfml or javascript, I'd see no reason to not go
>> > whole
>> > hog on it. Maybe in a few years it will be. :)
>>
>> AS is very well documented and very powerful - in the MX release, pretty
>> much *everything* is scriptable.
>>
>> > Quick question for any Flash gurus who might be on the list: How easy
>> > would
>> > it be to simulate a frame or an iframe in Flash MX? How many hours would
>> > it
>> > take to get it to navigate to any dynamically provided url, grab another
>> > flash movie from that location, and embed the contents of the movie in
SC> the
>> > specified container?
>>
>> That's pretty straightforward stuff. I could probably figure out how to do
>> it in a few hours (or I could ask one of our Flashers here to build it in
>> a few minutes I expect!).
>>
>> "If you're not annoying somebody, you're not really alive."
>> -- Margaret Atwood
>>
>> 
SC> 
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