You can tell the Java Compiler (javac) to optimize the byte code (.class) it
generates by giving it the -O flag. I would assume that the java compiler MX
uses does optimize, but if it doesn't that may be worth looking into.

Macromedia can focus on making the CFML->Java code more efficient, while the
java compiler folks can focus on making the Java Source->Byte Code more
efficient. Then JVM folks can focus on making bytecode execution on specific
platforms more efficient. This is one of the benefits of CF moving to Java.

_____________________________________________
Pete Freitag
CTO, CFDEV.COM
http://www.cfdev.com/

-----Original Message-----
From: Dick Applebaum [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, September 17, 2002 12:33 PM
To: CF-Talk
Subject: Re: FW: Jsp Vs Cfm (CFMX) -- Test Code


Ya'know, in the olden days of maimframes, and CoBOL, RPG, etc, they
used to resolve this sort of problem with an "Optimizing" compiler.

The Optimzer would perform another pass (either pre or
post-compilation) and try to optimize the code --- especially
subroutines and loops (and other high-potential code).

It seems that something of that order would be useful here (especially
going from an untyped language to a strongly-typed language).

The Optimizer could look for key words (for, do, etc,) and make some
intelligent guesses about the variables involved, or better yet,
substitute an optimized, precompiled, code block for the user-specified
code.

Again, I don't know much Java, but it seems that CF ought to be able to
generate something much closer to the jsp code.

Maybe this is an opportunity -- CFMX plugin anyone?

Dick


On Tuesday, September 17, 2002, at 09:06 AM, Dick Applebaum wrote:

> here's the critical piece of gen'd Java code:
>
>        STIME.set(coldfusion.runtime.Cast._Object(this.GetTickCount()));
>        for
> (X.set(((java.lang.Object)("1")));_compare(this._autoscalarize(X),10000
> 0
> 0.0)<=0;X.set(coldfusion.runtime.Cast._Object((coldfusion.runtime.Cast.
> _
> double(this._autoscalarize(X)))+(1.0)))){{
>
> Z.set(coldfusion.runtime.Cast._Object((coldfusion.runtime.Cast._double(
> t
> his._autoscalarize(Z)))+(coldfusion.runtime.Cast._double(this._autoscal
> a
> rize(X)))));
>          }
>        }
>        ETIME.set(coldfusion.runtime.Cast._Object(this.GetTickCount()));
>
> Kind of Ugly!
>
> Dick
>
>

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