OK, I'm close to the end of the chapter and I think I've got my head around the "super" workaround being detailed. Looking back, I think the text and code around p.67 are just jumbled in a couple of ways:
- The use of the word "super" is a bit misleading. I'm guessing it's meant as a reminder that the described code is a workaround "manual" implementation of the OO "super" concept, but it comes across as a bit literal, esp. in references to <cfset super.new()> and <cfinvoke component="#super#" ... >. - The subType argument seems to be implemented for the Pitcher.cfc new() method on pp. 66/67, when it actually being introduced here as "mystery code" added to the Ballplayer.cfc new() method (p. 68). If I'm really misinterpreting this, do let me know - otherwise, please bear in mind for 2nd edition! ;-) Gyrus [EMAIL PROTECTED] work: http://www.tengai.co.uk play: http://norlonto.net PGP key available ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Archives: http://www.houseoffusion.com/cf_lists/index.cfm?forumid=4 Subscription: http://www.houseoffusion.com/cf_lists/index.cfm?method=subscribe&forumid=4 FAQ: http://www.thenetprofits.co.uk/coldfusion/faq Signup for the Fusion Authority news alert and keep up with the latest news in ColdFusion and related topics. http://www.fusionauthority.com/signup.cfm Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.4

