On Friday, February 28, 2003, at 12:08 AM, Sean A Corfield wrote:

>> With Flash on the other hand the Directory Structure is no longer the
>> starting point for organizing the code.
>
> It can be. Flash development seems to be shifting toward having almost
> the 'code' in real ActionScript files - on the file system and
> organized into components and libraries that you then assemble into
> movies. Most of the work our Flash application development team is
> doing uses single frame movies (so the whole timeline nonsense can be
> effectively ignored) than include one or more .as files. Everything of
> importance lives in human-readable source code, under version control.

This is definitely the way to go.  I have even had good luck with using 
a C pre-processor and another pre-processor called m4 to assemble 
ActionScript files from several other ActionScript files.  The idea is 
to include one external .as file for each movie.  That .as file has 
movie-specific code which makes use of other included ActionScript 
objects.  The pre-processing is done to ensure that you don't include 
the same low-level libraries or objects multiple times, unnecessarily 
increasing the size of your movie.

Christian

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