Unfortunately, that's just life... Certain tags and functions require that a
variable be passed by name (<cfloop query=>, <cfoutput query=>, isdefined()
for example) while others require that they be passed by reference (<cfdump
var=>, <cfloop collection=>, etc.).  Remember #ParameterExists()#?  Did the
same thing as isDefined() only you passed object references rather than
names...

~Simon

Simon Horwith 
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-----Original Message-----
From: Brad Roberts [mailto:[EMAIL PROTECTED] 
Sent: Monday, March 31, 2003 16:29
To: CF-Talk
Subject: RE: Structure Loop


I've always thought that was strange...

<cfloop query="qFoo".... no pound signs..

maybe I'm just missing something, but it doesn't seem consistent.

-Brad


> -----Original Message-----
> From: Raymond Camden [mailto:[EMAIL PROTECTED]
> Sent: Monday, March 31, 2003 4:23 PM
> To: CF-Talk
> Subject: RE: Structure Loop
>
>
> You forgot the # signs.
>
> collection="#foo#"
>
> ======================================================================
> ==
> ===
> Raymond Camden, ColdFusion Jedi Master for Mindseye, Inc
> (www.mindseye.com)
> Member of Team Macromedia (http://www.macromedia.com/go/teammacromedia)
>
> Email    : [EMAIL PROTECTED]
> Blog     : www.camdenfamily.com/morpheus/blog
> Yahoo IM : morpheus
>
> "My ally is the Force, and a powerful ally it is." - Yoda
>
> > -----Original Message-----
> > From: Jeff Chastain [mailto:[EMAIL PROTECTED]
> > Sent: Monday, March 31, 2003 3:22 PM
> > To: CF-Talk
> > Subject: Structure Loop
> >
> >
> > Before I go chasing ghosts, I want to make sure I am remembering 
> > this correctly.  If I have the following code and the structure 
> > exists - even if it is empty - I should not get an error, right?
> >
> > <cfloop collection="dGadgetSettings" item="item">
> >     <tr>
> >         <td class="gContentSection">#HTMLEditFormat(item)#</td>
> >     </tr>
> > </cfloop>
> >
> > I have done a <cfdump on the structure and it says I have an empty 
> > structure.  However, I get an error message when I attempt to run 
> > this code stating "Invalid collection 'dGadgetSettings' - must be a 
> > valid struct ...."
> >
> > I just want to make sure I can loop this way over an empty (no keys 
> > or
> > values) structure before I start digging to see what else
> > might be wrong.
> >
> > Thanks
> > -- Jeff
> >
> >
> 

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