> > I don't know if this is specifically why, but my notes from a
> > MAX session mention that using cfinvoke slows things down because
> > it needs to create and manage a new object for each call, and
> > it was recommended to reuse existing objects where possible.
>
> In the absence of reuse, though, it doesn't make any difference whether
you
> use CFINVOKE or CreateObject. In many cases, there may not be any reuse.

Just double-checked the slides and the speed comparison was specifically for
creating an object vs reusing an object. Not which syntax was used to do so.
Either my notes from the talk were incomplete or the speaker glossed over
some of the issues. I think what was catching me, and maybe Tom, was
thinking of cfinvoke as for creating new objects.

-Kevin

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