On Sat, 18 Dec 2004 19:08:03 -0800, Joe Rinehart <[EMAIL PROTECTED]> wrote:
> I've been down the 'universal base' road and kicked myself for it
> later, but I can't really articulate why as, in my head, it's still
> specific to the situation I was in.  What would be some of the reasons
> you'd avoid it, Sean?

Mostly because inheritance introduces a very tight coupling between
the base class and all derived classes - and inheritance should be a
pure "is-a" relationship. Those combined mean that a universal base
class both limits your options (to model real "is-a" relationships
between objects) and introduces an artificial "sibling" relationship
between objects that extend the universal base class.

It's hard to quantity the amount of problems it causes because, well,
in a particular application it might not cause any problems. At least,
not at first.

But it generally smacks of reuse-via-inheritance which is just not a good idea.

I blogged a little bit about this some time ago:

http://www.corfield.org/blog/index.cfm?do=blog.entry&entry=E081459B-FC2D-0B11-ECBB5B4A2B494361

Whilst Holub might be controversial in many ways, his rants have a
solid seed of truth behind them...
-- 
Sean A Corfield -- http://www.corfield.org/
Team Fusebox -- http://www.fusebox.org/
Breeze Me! -- http://www.corfield.org/breezeme

"If you're not annoying somebody, you're not really alive."
-- Margaret Atwood

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