If you point me to the code, I'd like to look at what it does and I'll modifiy 
it for you if you want. The way the original post sounded, it's some sort of 
wiki/comment manager code. Might be useful for some projects I'm playing with. 
:)

>Mike talked about "greedy" settings using "?" (this was not available when I
>wrote my DP_BBML tag) - that'll fix your immediate problem.
>
>The problem (that Mike also alludes to) is that it's
>rarely that simple and, at the very least, you have to loop to ensure that
>all instances are captured.
>
>It is slower (but as you said, not THAT slow ;^)  ) the way it's done in my
>tag, but the major benefit is that the looping process I use also does basic
>validation and nesting checks.
>
>Someday I'm going to update that tag... but even then I may not change the
>basic engine because I'd lose some robustness.  Still if there's anything in
>my tag that's helpful please feel free to rip it out.  ;^)
>
>Jim Davis

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