Ok I'm resending this a sit seems it did not make it through... 

Hi Martin,

Ok well I have no clue about WDDX... I tried to mess with it a while back
using a shopping cart by Quildesign.com but just could not figure it out.
I'm more of the Design Guy... I only know CF from forced exposure... (Gun to
head) though I do love it now and can't wait till Blackstone is avaliable.
So anyway my knowledge is limited on certain areas of CF. Any help would be
great... 

I have attached a zip file hoping it will make it through the list. It was
design by another guy at http://www.intrafoundation.com/coldfusion.html but
his site only works half the time for some reason, and it seems he as
stopped working on the project.

Here is the file if it does not make it:
http://www.xtremeoz.com/hlsm/UDPClient.zip

And anyone else that wants to help feel free...

One note: the Key Values to send to the UDP port are 

<!--- Use the Tree letters to retrieve the info for HL2 Source --->

        T = (serverinfo)
      U = (players)
      V = (rules)

 --->

Here is another source for doing this... 
http://dev.kquery.com/

Thanks
Neal Bailey

-----Original Message-----
From: Martin Parry [mailto:[EMAIL PROTECTED] 
Sent: Thursday, January 20, 2005 12:14 PM
To: CF-Talk
Subject: RE: UDP COM Object for Game Server?

If I'm pulling stuff back from COM objects (in particular one that
interrogates IIS for all it's sites) I use the WDDX API and serialize my
own WDDX object in VB by populating it with all the known values, arrays
etc.

You can then dump that in CF after doing a CFDDX to convert it back..
I'd be interested in helping you as I'm a keen HL and C/S player.

Martin Parry
Macromedia Certified Developer
http://www.BeetrootStreet.co.uk

-----Original Message-----
From: Bailey, Neal [mailto:[EMAIL PROTECTED] 
Sent: 20 January 2005 17:28
To: CF-Talk
Subject: UDP COM Object for Game Server?

Hey guys... 
 
I hope this makes sense... I am building a CF app that will pull Server
Info
from a Game server via sending info to the UDP port. I am doing this for
the
new Half-Life 2 Source engine. I have a few dedicated servers that I run
for
people and I want to post the info on the website. I have seen many apps
that do this in PHP or ASP or whatever but cant seems to find much with
CF
so therefore I am doing it my self with the help of an old COM object
found
on the net. 
 
I have the COM object working and I'm able to pull some info from the
servers like player info and a few other things. But I can't seem to get
all
the variables. And I think it's because I don't know what's in the
string
that is returned. So my question is this... Can I dump everything that
an
obj string returns? I know I can <CFDUMP var="#obj#"> but that just give
me
the structure of the object and its properties. I need to display the
raw
string so I can see what I'm missing. 
 
Any ideas on how I can do this... I'm new to working with COM Objects so
I'm
not sure what to type. 
 
Thanks.. 
 
Neal Bailey
 






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