Ben also mentioned that if you don't want to pay for Flex at all, you're free to use any other editor to hand code the XML file, and just compile it using the FLEX SDK. So basically the same thing as java, you can write it in any editor, and compile using the sdk, but if you want a nicer editor, you can pay for it.
Russ > -----Original Message----- > From: Rick Faircloth [mailto:[EMAIL PROTECTED] > Sent: Wednesday, March 01, 2006 2:16 PM > To: CF-Talk > Subject: RE: Flex 2 and Ben Forta > > Thanks, Brad, and everyone else for the info... > > I'll do some more checking into it and see if > all this justifies a programming paradigm shift. > > Rick > > > -----Original Message----- > > From: Brad Wood [mailto:[EMAIL PROTECTED] > > Sent: Wednesday, March 01, 2006 11:13 AM > > To: CF-Talk > > Subject: RE: Flex 2 and Ben Forta > > > > > > > So...what combination of development tools > > > and the compiler would make Flex 2 "not free"...? > > > > From what I understand, with the standard version of flex 2 (not > > enterprise), all you are paying for is your IDE "per developer seat". > > > > You can do it one of two ways: > > - You can download Eclips for free, and then purchase the flex "plug in > > " for it > > - You can purchase a bundled version of eclipse with the Flex stuff > > already in it > > > > After you code your flex, it is compiled to a SWF ONCE, and then you > > deploy that SWF to the server just like any other flash animation with > > no "special" flex server needed (once again standard- NOT enterprise > > edition) > > > > There is no cost to deploy the Flex site, the only cost is in the > > software used to build it. But as Ben said, CFEclipse is a WYSIWYG > > editor which simply generates the markup and action script for you. You > > can use ANY editor you want (including notepad) to generate your code > > and Adobe won't care. They are just confident that their IDE is > > superior enough for people to buy it. You can download the compiler by > > itself for free if you wish (even though it is built into the $$ IDE) > > > > > > > And what did he show about CFEclipse that was > > > so great? > > > > Well, I have never used Eclipse before, but there were a number of cool > > things. You could control-click a cfc name and it would introspectively > > give you a list of methods. There was code auto complete for CF, the > > flex markup, and action script. When you declared a variable as a > > certain type, the IDE would add the appropriate import for you. And > > there was some cool things he did that I didn't totally understand were > > he would have the IDE generate an action script class to match the > > methods and properties of a CFC and vice versa-- so when flash remoting > > returned a CFC object the action script would be able to assign it to a > > class or something and it would understand what was in it. (PLEASE > > correct me here if necessary, I was barely following some of Ben's > > examples last night) > > And it was super easy to handle some sweet-looking transitions with no > > need for a timeline like traditional flash. You would just define two > > states, and tell it which transition to use to get from one to the > > other, and everything else was taken care of automatically. (That's > > probably more of a Flex 2 praise, than a CFEclipse goodie) > > > > ~Brad > > > > > > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Message: http://www.houseoffusion.com/lists.cfm/link=i:4:233785 Archives: http://www.houseoffusion.com/cf_lists/threads.cfm/4 Subscription: http://www.houseoffusion.com/lists.cfm/link=s:4 Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.4 Donations & Support: http://www.houseoffusion.com/tiny.cfm/54

