back in the days prior to Unicode, these symbol language characters would
take 2 bytes to represent. there even used to be a system called 'DBCS'
(Double Byte Character System) where some letters were stored in 1 byte,
others were stored in 2 bytes.

-jim


On 10/13/07, Paul Hastings <[EMAIL PROTECTED]> wrote:
>
> Alan Rother wrote:
> > Anyone out there used CF8 and CFIMAGE to create dynamic images that
> > contain Japanese (well,really any double byte text language. Russian,
> > Chinese, etc...) text yet?
>
> yes.
>
> > I'm having no luck on it, any help would be greatly appreciated.
>
> might start with what the problem is.
>
> btw, what makes you say call those "double byte text" languages?
>
> 

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