Wow... that's really strange. I'm assuming it most likely has to do with how
the wrapper deals with a loaded SWF when transparency is on.

Is there a debugger you can use to diagnose this? Could you load the bridge
in a separate native window outside the screen coordinates?

I'm not saying this is a solution, but your application sounds like
something that would port over to Flex pretty well.

Cheers,

!k

-----Original Message-----
From: Andy Matthews [mailto:[EMAIL PROTECTED] 
Sent: Friday, April 04, 2008 9:43 AM
To: CF-Talk
Subject: OT: Bug in Adobe AIR apps when used with FDMSBridge.swf

I've been working on an HTML/JS based AIR application for my company, a sort
of one-way instant messenger. It will allow managers and IT staff to
instantly push messages to all employees using BlazeDS.

It's been a long road due to the fact that neither HTML based AIR apps, nor
BlazeDS itself have all that much real-world documentation. I'd finally
gotten everything working in a test environment when I went to port the
working code into my already working transparent, custom chrome AIR app.
Then it stopped working. The same exact code would not work at all.

After manipulating code for the better part of a day, I found the reason, or
at least part of it. It appears that an AIR app which uses the
FDMSBridge.swf provided by Adobe WILL NOT work when the app has
transparency. I took the following steps to test this behavior and it worked
(or didn't work) as expected in all cases.

In my sample app
-----------------
1) I opened my sample code (without transparency), and compiled it.
2) I pushed a message to the gateway and the message was successfully
received in the app.
3) I then changed the transparency setting in the App.xml file from false to
true and recompiled the app.
4) I pushed another message to the gateway and received nothing.

In the final app
---------------------------------------------
1) Transparency was already set to true, so I compiled the app
2) I pushed a message to the gateway, and received nothing.
3) I then changed transparency to false, recompiled the app
4) Pushed a message and successfully received it.

Further, when the app first loads, it correctly displays the alert window
when transparency is set to false, but not when it's set to true.
------------------------
Here's a small code sample:

FDMSLibrary.load("FDMSBridge.swf", initBlazeDSCode);

function initBlazeDSCode() {
        alert('why me');
        var cs = new ChannelSet();
        cs.addChannel(new
AMFChannel("cf-polling-amf","http://domainname.com/flex2gateway/cfamfpolling
"));
        consumer = new Consumer();
        consumer.setDestination("ColdFusionGateway");
        consumer.addEventListener("message", messageHandler);
        consumer.setChannelSet(cs);
        consumer.subscribe();
}

function messageHandler(e) {
        alert('got a message! I GOT A MESSAGE!');
} 



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