You know, the problem with doing open source development is that I'm
never sure when I'm going to get around to working on a project.  So
when I released CFFM 1.20 Friday night, it was missing a few important
features but I wanted to get it out just in case I didn't actually get
around to developing those features until 2010.

Well, turns out I had some time last night and rolled those relatively
minor features into CFFM 1.21:

(1) CFFM now defaults to using CFIMAGE on Coldfusion 8 and above.
This means a couple of image manipulation features are gone since
CFIMAGE doesn't seem to have the ability to flip horizontal, flip
vertical, or crop an image.  Though I honestly didn't really dig that
far into the cfscript options for CFIMAGE, I do know that such options
were not available via the cfimage tag.  If you want to use something
else like ImageCR3, or Blue Dragon's CFIMAGE, you could write your own
image object that wraps the component in question.  For examples, see
ImageObject_imagecfc.cfc and ImageObject_cfimage.cfc.

(2) Because of the CFIMAGE integration, CFFM's image manipulation
features are now enabled when using the RAM:// drive in Coldfusion 9.
Translations - If you have done a translation for CFFM, please let me
know, I'd like to include it with the distribution.

 Project Page for CFFM:  http://www.opensourcecf.com/cffm

SVN:  http://svn.riaforge.org/cffm


-- 
Rick Root

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Want to reach the ColdFusion community with something they want? Let them know 
on the House of Fusion mailing lists
Archive: 
http://www.houseoffusion.com/groups/cf-talk/message.cfm/messageid:325497
Subscription: http://www.houseoffusion.com/groups/cf-talk/subscribe.cfm
Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.4

Reply via email to