I am getting in to some serious optimization and using gettickcount quite
extensively to see how long some loops are taking.  getTickCount, however,
only seems to go up in 10 millisecond intervals.  As an example I have two
loops taking 0 seconds and then one loop taking 10 on a consistant basis.
This seems weird.

Anyone else come accross this?

Platform is Win2000 and CF5.

Thanks,

Sam




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