I'm sure other people have needed the rules like those, but that's not
saying much - you're describing very generic functionality. But developing a
rule that is both as flexible as you describe and straightforward to use is
... difficult. So usually we end up doing something more specific.

If you're looking at a new project use FC
4<http://bugs.farcrycms.org:8080/confluence/display/FCDEV40/Home>.
There were a lot of improvements that make it much easier to develop in. A
good place to start looking at what actual code might look like is this on
developing content
types<http://bugs.farcrycms.org:8080/confluence/display/FCDEV40/Content+Types>.
Structurally rules are almost identical to content types.

Blair


On 9/3/07, Barry Beattie <[EMAIL PROTECTED]> wrote:
>
>
> many thanks Blair
>
>
> > I think you forgot to ask the actual question. :P It looks like you want
> to
> > know if FarCry can do that stuff.
>
> yep.
>
>
> > Out of the box it can't, mainly because you're describing functionality
> that
> > might only be used once.
>
> "Once" meaning only one madman would ever want such functionality? no
> one else has wanted to do this?
>
> > But FarCry is designed with extensibility in mind,
> > and you would find it trivial to develop what you want.
>
> Tapping into FarCry's API?
>
> Blair, can you suggest what part of the docs** I should look at to get
> a better picture?
>
> many thanks
> b
>
>
> ** http://docs.farcrycms.org:8080/confluence/display/FCDEV30/Home
>
> >
>

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