Hey Folks,

Just found a little issue with MX 6.1 that wasn't in previous versions...

Try seeding the random number generator like this:

<cfset randomize(gettickcount())>

Thought this was a nice way to use randomize. Alas, it no longer works in
MX 6.1. Not sure if the number that gettickcount() returns is larger or if
randomize() has a lower range of values that it accepts, but either way
it's kaput.

Hope that helps someone...

Tim

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