Hey Folks, Just found a little issue with MX 6.1 that wasn't in previous versions...
Try seeding the random number generator like this: <cfset randomize(gettickcount())> Thought this was a nice way to use randomize. Alas, it no longer works in MX 6.1. Not sure if the number that gettickcount() returns is larger or if randomize() has a lower range of values that it accepts, but either way it's kaput. Hope that helps someone... Tim --- You are currently subscribed to cfaussie as: [EMAIL PROTECTED] To unsubscribe send a blank email to [EMAIL PROTECTED] MX Downunder AsiaPac DevCon - http://mxdu.com/
