Once I read http://www.dbmsmag.com/9603d06.html I pretty much stopped
using recursion to build any trees, so... if performance was the key
situation issue here, I'd question having a tree based on node /
parentNode "taxonomy"(*), anyhow (whether it involves UUIDs or not!).
But that's hardly relevant to a discussion on "UUIDs (for or against)",
I guess ;-)

I'm still interested to know how the "build a key out of a hash of the
node and its depth in the tree" (or whatever it is... I delete these
posts as I read them, so forget the details) copes with moving a node to
elsewhere in the tree?

Cheers.

Adam Cameron
Application Developer
Straker Interactive

[EMAIL PROTECTED]
Fax + 64 9 3605870
DDI +64 4 4965664

(*) what is it with IT people and their - misused - buzzwords? What
would be wrong with saying "structure".


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