I have been building an exception handling framework and doing some experimenting with 
this myself. Currently my focus is structured exception handling for CFCs(throwing and 
logging, as well as tracing and dumping while debugging), but integrating this with 
Flash is definitely on the radar. I'd say I'm about a week away from having a usable 
framework, then I'd like to look at the Flash side. 

Right now, I only know of one way to propagate exceptions up to Flash, and that is 
returning error text via the "Flash.Result" param. I haven't looked too far into it 
though (like at all), so if anybody knows a better way or has done any work with this 
I'd love to hear about it as well. I'll be documenting and releasing the framework 
eventually, but if you'd like some advance details on it, feel free to email me 
directly at [EMAIL PROTECTED]

-----Original Message-----
I'm interested in implementing global error trapping and reporting in my Flash 
Remoting/CFC-based application. Has anyone experimented with this or have opinions on 
the best approach?  I'd like to come up with a cleaner methology than wrapping all the 
code inside each CFC method with try/catch blocks, if that is possible. 

--
Scott Keene
[EMAIL PROTECTED]
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CFOOP - Object Oriented ColdFusion
http://www.cfoop.com
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